This past week saw a lot of games hitting the tables of the Sentry Box staff. We also got in some reading:
In this addition we have a look at an upcoming expansion for Runewars, a new expansion for the Arkham Horror Card Game, a 10th anniversary edition of Stone Age, a new addition to the Pandemic family and some new games.
This week was a bit quieter for the folks at the store, but we still managed to get some gaming, painting and reading done.
Sue painted up the Onna-bugeisha box set from the fun skirmish game, Test of Honour, “I started by priming them with Citadel white primer. I wanted to go all out with the standard bearer since she’s a special edition model (free with purchase while supplies last) so I gave her some white, noblewoman makeup. I wanted to add some diversity between the models, so I painted 3 different hair colors. I used Russ Grey & Dryad Bark with a black wash, for the blue/black and brown/black hair, and Gorthor Brown with a brown wash for the lighter hair. I used Mechanicus Standard Grey or Eshin Grey with a black wash overtop for the black clothing & the banner. I used Mechanicus Standard Grey for the pants because it is more of a matte paint, and Eshin Grey for the armour because the layer paints are shinier than the base paints. I liked how Chris based his ninjas, so I also used Stirland Battlemire on the base. Then I added some Jungle Tufts.”
Greg got some gaming in during the week with Gulo Gulo: “A little dexterity game of pulling coloured eggs out of a pot to advance your wolverine along the track. Alex can manage to play with a bit of help, although she has a habit of picking the eggs out no matter whose turn it is :-)” and Signorie: “Another dice drafting game that requires planning ahead. Some luck involved with the dice and tile draws but it didn’t feel too chaotic. Possibly not the best choice of game to teach Tracy after a busy day today but I enjoyed it.”
Roshni played her weekly game of Harry Potter: Hogwarts Battle, “Due to luck of the draw, we won quickly. Next week is year 7, and I anticipate a challenge.” She also played some Ticket to Ride and Jaipur.
Friday’s livestream (Part 1) featured Richard Garfield’s Bunny Kingdom, which Greg describes as “A card drafting game where you try to form connected areas on the board to score points. The drafting is fun, the math of the scoring isn’t difficult but the board gets a bit busy so you have to be careful when figuring out the fiefs.” Renee: “During the card drafting phases at the beginning of the game, I found trying to balance how many – and which – territories to acquire vs obtaining cards that gave you additional towers and resources an interesting task. While resources and towers give you better multipliers, you need territories to use them – ideally in the same area. At one point I got a camp which I used to join 2 territories, but only later realized during the scoring that they had duplicate resources. Overall, I liked the game. I’m also happy to hear that they have increased the board size.”
On the livestream (Part 2) we played Greg and Renee’s current favourite roll & write game, Ganz Schön Clever. Renee, “I loved having the opportunity to play this with 4 people; it feels quite different from a 2 player game because you get 2 less turns, but get to draft more from other players. While I do prefer having more agency in the 2 player game, I liked the challenge of making the most out of the dice in the offerings.” Greg had another opportunity to play it this week, “Played again, this time with Tracy. She complained about how I was crushing her all the way through, right up until I counted the scores and she beat me 210 – 165.” It should be noted that he won Friday’s game and he has video evidence to prove it.
Renee played another game of Village, “I’m still trying to figure out the correct timing of killing off my villagers earlier so I can get points for their location and using them effectively in their locations as long as possible. This game wasn’t nearly as close as the last one, so I’ve clearly got some more figuring out to do.” She also played Clank: A Deck-Building Adventure again, “This time I wondered into an area of the dungeon with only the lowest scoring artifact so I focused on collecting secrets, purchasing in the market and getting all three Monkey Idols before making my way towards the higher scoring artifacts. So when Jenn died – above ground safely with an artifact – I only had 4 turns to grab an artifact and get back above ground whilst the dragon pursued me. It got me and I lost, but I still loved the game.”
We were just testing this one out with a very imperfect grasp of the capabilities of the replicators. We kept it simple with no Aliens or rules from Expansion 1. They seem very scary to the non-replicators but they have their own later issues. With no production to calculate, they are probably a good choice for a novice player.
There’s nothing like having a Doomsday Machine show up in the first deep space tile you search out with a scout. I had no fleet on board so quickly build a couple of cruisers hoping that this would do the job since it was all I could do. It ate one of my planets before I could get to it. I needed three hits to take it out and needed to roll 1’s or 2’s on a d10. It was like the Miracle on the Marne in WW 1. I rolled a 1 and a 2 on the first round and another 2 in the second while he needed 2 hits to take out a cruiser (needing a 6 to hit me with two shots). He only hit once. The funny thing is that I am playing the Terran player and the ships remind one of Star Trek. Captain Kirk must have been in charge of one of the cruisers.
Kris finished reading the Empire trilogy (Servant of the Empire & Mistresses of the Empire are the last two books), “Still as good a read as ever on the third or fourth reading. The character development is really well done and the shifting of focus as different allies and enemies reveal themselves keeps you turning the pages.”
Well that was our week. Hope you all got some gaming, painting and reading done this week as well!
It’s been another busy week here at Sentry Box, particularly over the long weekend. We hope, like us, you got some gaming in to mark the end of the summer months.
It’s been a while since we’ve updated you on our Kickstarters. During the last month we’ve backed 2 more projects and received 3 backed projects in the store. If you want to be updated when new products – including Kickstarters – arrive at Sentry Box, follow us on Facebook. And if you see a project you want, just contact us at the store and be added to the pre-orders for the project.
A quick update this week on some new game announcements from the last couple of weeks.
Renegade Game Studios announced Passing Through Petra:
In Passing Through Petra, players will push trading tiles through the three-dimensional canyon walls, add tiles to their marketplace, and use the unique movement-based action selection to spread their influence across the land. Coming soon in October, the game includes pre-painted Merchant Pawns, recessed Player Boards, and plastic Canyon Walls, all of which immediately immerse players in the theme.
At the intersection of the most well-traveled trade routes in the old world lies a city within rose-colored cliffs. A place where caravans miles long enter the city, through a narrow canyon called “the Siq.” Inside, traders from faraway lands find shelter and a place to trade their wares among the stunning buildings carved into towering red rocks. This is Petra, and never before or since has there been a city quite like it.
In Passing Through Petra, you are a powerful citizen growing your settlement and your reputation. As caravans pass through the canyons, you’ll welcome traders into your market and facilitate trade with those looking to get their hands on valuable wares. Use these transactions to spread your influence and gain unique benefits to grow your economic engine. Spread your influence the quickest to become the most powerful leader in Petra!
Passing Through Petra is expected sometime in October.
Chaosium Inc will assist Nocturnal Media in the release and distribution of Greg Stafford’s King Arthur Pendragon RPG:
“After Stewart’s passing, Steve Wieck met with us and we offered to be there to help him and Jennifer in any way we could. We’ve all agreed that Chaosium is well placed to assist Nocturnal sell and market Pendragon, get its products into distribution, and help with the fulfilment of several of its Kickstarters. Going forward this includes co-branding many of its forthcoming products.” (Chaosium President Rick Meints)
Between Two Castles of Mad King Ludwig is being published by Stonemaier Games as part of a collaboration with Bezier Games:
Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle, and with the player on your right on another castle. On each turn you select two tiles from your hand, reveal them, then work with your partners to place them.
At the end of the game, each castle is scored. Your personal final score is the lower of the scores of the two castles you helped design, and the player with the highest final score wins the game. To win, you have to share your attention and your devotion between two castles.
Street Date for this title is October 19, 2018.
The shepherd carefully watches over his flock as they wander through the fields. Over time the flock can grow but be careful; if you wait too long to return your flock to the stable, wolves may attack! After placing a tile with a field, you may choose to place a shepherd and immediately draw a token from the cloth bag. Drawing a sheep token will increase your flock. However, if you draw a wolf token the flock will scatter. Press your luck to grow your flock for additional points.
Get a better view with the hills and gain the advantage from the high ground. Hill tiles are elevated with another tile facedown beneath them. When scoring, the meeple on the hill will break a tie and claim the points. Add thriving vineyards to grow wine around a monastery and increase its value. Watch out for sabotage from your opponents! Only a completed monastery can claim the bonus points from the vineyards.
Hills & Sheep is scheduled to arrive during Q4 of this year.
That’s it for this week. A few of these games have us excited; what are you looking forward to adding to your collection?
It was a quieter week with some staff on vacation and others busy with events in the store, but most of us still got in some gaming.
Greg played a few games of Brass: Birmingham this week: “It’s a long time since I played the original Brass so Tracy and I just played half a game (canal era only) to get reacquainted and up to speed on the differences in Birmingham. Hoping to play a full game tomorrow!” He did: “The rail era gets even more thinky and tough, which is a good thing I guess? Both Tracy and I had to back track a couple of times because we realized we couldn’t do what we had wanted to do, so this is definitely a game that rewards experience.” He took that experience and played it again on our Friday evening livestream.
Greg also played Santa Maria: “A dice drafting, tile laying game where the dice activate all the locations in the matching row or column, generating resources, advancing you on a couple of tracks or allowing you to ship goods for points and income. Nice game, I’d like to play again.”
On Monday Renee hosted the Kingdomino Tournament for 12 players; one of which was Greg: “I played in the event we held at the store and it was super close in our game for the top three, with scores being 52, 52, 51. Alas I was the 51 so didn’t get to the final, but I enjoyed playing all the same as it’s a quick fun game.” In fact all three of the games in the first round were very close! Thanks to everyone who came out; it was a lot of fun.
Zac Played World of Yo Ho, a board game in which you download the app to your phone and use it as your ship in the game, while Jim played with the new rules for Black Powder and reported that he “suffered a complete rout of my light cavalry by some heavy cavalry.” Kris got in some more Warhammer Fantasy Roleplay and Gord finally got to 1917 in Illusions of Glory, “The Russians don’t look ready to have a revolution and are on the attack with the Brusilov Offensive. It’s going to be a bloody turn for both sides.”
Renee played a couple shorter games this week:
Coloretto “Got to play a few 3 player games and found it is a bit more cutthroat than the 2 player games I usually play. I really enjoyed it with a higher player count – may try to take it out more often when I have a few people to play with.”
Biblios “In the first round you take turns secretly looking at cards and either claiming them, putting them in the second round auction or giving them to your opponents. The cards are either money to use in the auction, cards with varying values in the 5 suits, or action cards that let you manipulate the end game victory points of each suit. After the auction is complete, the player with the most points in each suit gets the victory points for that suit. Been wanting to try this out for a while and found I really liked it. Another small box game to add to my collection.”
Fleet “Each round involves the auctioning of fishing licences – each providing its owner with special abilities – then players use their cards to launch boats, captain their boats and fish. Another shorter, small box game that I enjoyed quite a bit.”
On Sunday’s staff gaming night, Kris set up a game of Mansions of Madness and was joined by Gord and Drew. Meanwhile Greg, Bronwyn and Renee played Trajan and Brutal Kingdom. It was Renee’s first play of Trajan, “I’ve been a fan of Stefan Feld ever since my first play of Castles of Burgundy so I was really looking forward to playing Greg’s favourite Feld game. I really enjoyed the mancala mechanism to determine your action and get bonus tiles. A typical points salad game, we each used a different strategy and it ended up being quite close.” Brutal Kingdom was in a word, brutal; especially for such a seemingly simple game. Greg had this to say, “An interesting deduction and drafting card game with a neat scoring mechanism. Trying to figure out who has what cards, when it’s safe to play and trying to manipulate the turn order can be tough, so it’s quite thinky for a relatively short game.”
The Sentry Box will be hosting a Star Wars Legion tournament on Saturday September 29th starting at 10:30am. Entry to the event will be $10.
Forces for the event should be 800 points built using the standard rules. There will be door prizes as well as prizes for Best General and Best Painting.
There will be three rounds played during this event. Anyone missing the 10:30 Player Meeting will be assigned a loss in Round 1
- 10:30-10:45 Player Meet
- 10:45-11:00 Pairings for Round 1
- 11:00-01:00 Round 1
- 01:00-02:00 Lunch
- 02:00-04:00 Round 2
- 04:00-04:15 Break
- 04:15-06:15 Round 3
- 06:15-06:30 Award Ceremony
The Sentry Box will be hosting a Shadespire tournament on Saturday September 8th starting at 10:30am. Entry to the event will be $10.
Players must bring one Warband for the event and an Objective Deck with a minimum of 20 Power Cards following normal deck building restrictions. Players should also have all the tokens and markers required for their Warband.
There will be a player meeting at 10:30am with Round 1 starting at 11:00AM. There will be a break for lunch after Round 1
The number of Rounds will be dependant on number of players but there will be a three round minimum.
Come down to The Sentry Box on Saturday October 13th, starting at 10:00 am, for a Batman Miniature Game tournament. Entry to the event is $10 and there will be official prize support from Knight Models, including limited edition models and character cards.
Crews must be constructed at 350 rep/$1500 funding with no Legends allowed. Scenarios will be drawn from the BatMatch ruleset found on the Knight Models website. Copies of the BatMatch rules will be provided at the event.
Round times are:
- 10:00 to 10:30
- Player Registration – 10:30 to 10:45
- Pairings for Round 1 – 10:45 to 11:00
- Round 1 – 11:00 to 13:00
- Lunch – 13:00 to 14:00
- Round 2 – 14:00 to 16:00
- Round 3 Pairings 16:00 to 16:15
- Round 3 16:15 to 18:15
- Prizing and Table Take Down 18:15 to 18:30