Book Of Peril Projects and Half of a Review of Zombicide: Invader…

Last time I set the rather lofty goal of getting together all the superfluous models and scenery needed to play in the Badzones settings of the Book of Peril. While I like nothing more than fleshing out my tabletop world, I am always cognizant of the costs involved. Which is to say that Games Workshop stuff is the top of the pile in price as well as quality.

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Several Mini-Projects Made Mostly of Junk and a Look Into The Book of Peril.

Having amassed enough models and scenery, and now waiting for a future time to play, I find myself looking around the hobby desk for some small and simple time-filling projects to keep me busy while I enjoy my alone time from the gaming table. One of the main aims of my Necromunda fixation is to produce a table so choked with terrain that models will be lucky to ever have long range on their opponents, ensuring some close combat as well as crazy shooting.

More scenery means more violence!

‘More’ is all fine and good but I need a break from spending money. Pretty simple to backwards engineer the project from there: More Stuff + No Money = Garbage for Materials…

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Various Underhive Setups and Actual Gangs…

I finally have enough stuff done to play!
Cue Virus lock-down…

With no small amount of effort and time already spent on construction of modest Sector Mechanicus and Zone Mortalis playing areas behind me, I was looking forward to writing up my gang cards and getting some games in against other, actual humans. Alas, this was not yet to be. Rather than get bogged down and just starting in on yet another Netflix binge I thought I’d use lock-down to get busy!

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How to Paint an Army Before You Die

The greatest enjoyment in miniature gaming for me is visual.

Other types of games can match the scale or strategy or worldbuilding you’ll find in miniatures games, but no board game matches the spectacle of two lovingly-painted armies of figures battling over well-crafted terrain. No RTS video game will give you the feeling of accomplishment and ownership that an army of models you carefully crafted and painted yourself can.

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Games Workshop Contrast Paints – Part 1

With the launch of our new Social Isolation Painting Challange, we thought now would be a good time to start a new series of articles looking at Building and Painting your models!

Marketed as “an incredibly powerful paint range” that will allow you to “accomplish some remarkable effects” Games Workshop launched the Contrast Paint Range almost a year ago, so it’s about time we started writing up our feedback after trying the paints in a few different ways.
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