Just like any other miniatures game, in Kill Team you’re going to need some terrain for your models to fight over. Often, terrain can take a bit of a back seat to building and painting the miniatures themselves, which is a shame – it’s just as much a part of your game as your models are! Fortunately, the skirmish-sized boards for Kill Team are quite a bit easier to fill with lovely terrain. The options boil down to three main ideas: buy it, build it, or modify it.
This week we get to see Amanda’s finished boat, more painting by Sue and as always, games! Unsurprisingly Greg started his week with more Ganz Schön Clever, “Still playing this pretty regularly and I’d say my scores are slowly improving. It’s just so quick, easy and addictive.” He played again later in the week with disappointing results, ” A bonehead move in the final round meant that despite going into the round with four re-rolls I ended up only being able to take one die and finished the game with a +1 I wasn’t able to use, giving me my lowest ever score at 139. Ouch.”
Did you have a fun Thanksgiving weekend? We did, which explains the late post this week. But here it is, filled with all its gaming and painting goodness!
Another busy week with the folks at The Sentry Box with lots of games, Sue providing insights into her painting projects and books being read.
Greg, Kris and Renee all attended FallCon last weekend and played lots of games. Here we present the games and our observations. Enjoy!
This week we have a lot of games being played by the staff, particularly from those that went to FallCon. We also have some painting and reading.
This past week saw a lot of games hitting the tables of the Sentry Box staff. We also got in some reading:
In this addition we have a look at an upcoming expansion for Runewars, a new expansion for the Arkham Horror Card Game, a 10th anniversary edition of Stone Age, a new addition to the Pandemic family and some new games.
This week was a bit quieter for the folks at the store, but we still managed to get some gaming, painting and reading done.
Sue painted up the Onna-bugeisha box set from the fun skirmish game, Test of Honour, “I started by priming them with Citadel white primer. I wanted to go all out with the standard bearer since she’s a special edition model (free with purchase while supplies last) so I gave her some white, noblewoman makeup. I wanted to add some diversity between the models, so I painted 3 different hair colors. I used Russ Grey & Dryad Bark with a black wash, for the blue/black and brown/black hair, and Gorthor Brown with a brown wash for the lighter hair. I used Mechanicus Standard Grey or Eshin Grey with a black wash overtop for the black clothing & the banner. I used Mechanicus Standard Grey for the pants because it is more of a matte paint, and Eshin Grey for the armour because the layer paints are shinier than the base paints. I liked how Chris based his ninjas, so I also used Stirland Battlemire on the base. Then I added some Jungle Tufts.”
Greg got some gaming in during the week with Gulo Gulo: “A little dexterity game of pulling coloured eggs out of a pot to advance your wolverine along the track. Alex can manage to play with a bit of help, although she has a habit of picking the eggs out no matter whose turn it is :-)” and Signorie: “Another dice drafting game that requires planning ahead. Some luck involved with the dice and tile draws but it didn’t feel too chaotic. Possibly not the best choice of game to teach Tracy after a busy day today but I enjoyed it.”
Roshni played her weekly game of Harry Potter: Hogwarts Battle, “Due to luck of the draw, we won quickly. Next week is year 7, and I anticipate a challenge.” She also played some Ticket to Ride and Jaipur.
Friday’s livestream (Part 1) featured Richard Garfield’s Bunny Kingdom, which Greg describes as “A card drafting game where you try to form connected areas on the board to score points. The drafting is fun, the math of the scoring isn’t difficult but the board gets a bit busy so you have to be careful when figuring out the fiefs.” Renee: “During the card drafting phases at the beginning of the game, I found trying to balance how many – and which – territories to acquire vs obtaining cards that gave you additional towers and resources an interesting task. While resources and towers give you better multipliers, you need territories to use them – ideally in the same area. At one point I got a camp which I used to join 2 territories, but only later realized during the scoring that they had duplicate resources. Overall, I liked the game. I’m also happy to hear that they have increased the board size.”
On the livestream (Part 2) we played Greg and Renee’s current favourite roll & write game, Ganz Schön Clever. Renee, “I loved having the opportunity to play this with 4 people; it feels quite different from a 2 player game because you get 2 less turns, but get to draft more from other players. While I do prefer having more agency in the 2 player game, I liked the challenge of making the most out of the dice in the offerings.” Greg had another opportunity to play it this week, “Played again, this time with Tracy. She complained about how I was crushing her all the way through, right up until I counted the scores and she beat me 210 – 165.” It should be noted that he won Friday’s game and he has video evidence to prove it.
Renee played another game of Village, “I’m still trying to figure out the correct timing of killing off my villagers earlier so I can get points for their location and using them effectively in their locations as long as possible. This game wasn’t nearly as close as the last one, so I’ve clearly got some more figuring out to do.” She also played Clank: A Deck-Building Adventure again, “This time I wondered into an area of the dungeon with only the lowest scoring artifact so I focused on collecting secrets, purchasing in the market and getting all three Monkey Idols before making my way towards the higher scoring artifacts. So when Jenn died – above ground safely with an artifact – I only had 4 turns to grab an artifact and get back above ground whilst the dragon pursued me. It got me and I lost, but I still loved the game.”
We were just testing this one out with a very imperfect grasp of the capabilities of the replicators. We kept it simple with no Aliens or rules from Expansion 1. They seem very scary to the non-replicators but they have their own later issues. With no production to calculate, they are probably a good choice for a novice player.
There’s nothing like having a Doomsday Machine show up in the first deep space tile you search out with a scout. I had no fleet on board so quickly build a couple of cruisers hoping that this would do the job since it was all I could do. It ate one of my planets before I could get to it. I needed three hits to take it out and needed to roll 1’s or 2’s on a d10. It was like the Miracle on the Marne in WW 1. I rolled a 1 and a 2 on the first round and another 2 in the second while he needed 2 hits to take out a cruiser (needing a 6 to hit me with two shots). He only hit once. The funny thing is that I am playing the Terran player and the ships remind one of Star Trek. Captain Kirk must have been in charge of one of the cruisers.
Kris finished reading the Empire trilogy (Servant of the Empire & Mistresses of the Empire are the last two books), “Still as good a read as ever on the third or fourth reading. The character development is really well done and the shifting of focus as different allies and enemies reveal themselves keeps you turning the pages.”
Well that was our week. Hope you all got some gaming, painting and reading done this week as well!
It’s been another busy week here at Sentry Box, particularly over the long weekend. We hope, like us, you got some gaming in to mark the end of the summer months.