Looking for Game Champions

One of the things I love about the Sentry Box is the fact that we have so much space for gaming and events. However, there are many times when the space isn’t being used and there are many games that we don’t currently have events for. I’d like to remedy that but I’m going to need your help.

Our staff play and have knowledge of a wide range of games in the store, but there are inevitably going to be lots of them that none of us play, and hence difficult for us to run events for. What we need are keen, enthusiastic individuals like yourselves who are willing to put the time and effort in to run events for your favourite game.

We get asked quite often if there are people that play game X, or events for game Y, and the answer is almost always ‘Yes, people play it but we don’t have any regularly scheduled events for it’.

So I’d like you all to help out for three reasons:

1) To get more people in the store so that we hopefully do more business (I’d be lying if I tried to pretend there’s nothing in this for us!)

2) To have more people utilising the space available, making the store a busier and more enjoyable place to be.

3) Connecting people who love the same games but aren’t always able to find opponents.

So if you’d like to become an event organiser here at the store please come down to chat to me (Greg), or email me at ops@sentrybox.com. We can discuss the logistics and possible dates and times for events, as well as the compensation you would receive from us for doing all the hard work.

Giveaway of VIP Tickets to GW Golden Demon/Games Day in US

I have two VIP Tickets to the GW Golden Demon/Games Day at the Baltimore Convention Centre in the US on August 21st to give away.

Anyone who wants to be in the draw should email me at ops@sentrybox.com and put ‘VIP Tickets’ in the subject line and your name, phone number and email address in the body of the message.

I’ll be doing the draw on August 8th, so the last chance for entries is midnight on August 7th.

Greg

Events until the end of July

I just wanted to give everyone a reminder of all the events that we have going on here at the Sentry Box by highlighting what we have coming up between now and the end of July.

    Tuesday July 20th:

Tuesday Night Magic 6pm – Our usual Standard tournament
Open Gaming 6.30pm – Any kind of gaming welcome, be it CCGs, board games, miniature games, RPGs, etc. although the majority of people come to play board games.

    Wednesday July 21st:

D&D Encounters 6pm – Drop in to join the Dark Sun Campaign. All characters are pre-made so just turn up and play.
Tabletop Armies of Calgary (TAC) 6.30pm – Playing a variety of tabletop miniatures games.

    Thursday July 22nd:

Open Gaming 6.30pm – Same as the Tuesday night open gaming.

    Friday July 23rd:

Friday Night Magic (FNM) 6pm – Our usual Magic draft (currently M11).

    Saturday July 24th:

Warhammer 40K, Epic & Warhammer Fantasy 11am – Rob Kuster hosting various Games Workshop games. Just turn up to give them a try.
Magic Interstore PTQ Tune-up Series Qualifier 11am – Part of a joint venture with Phoenix Comics and Myth Games. This is a Magic Extended Tournament with qualifiers held at Phoenix and Myth on subsequent weekends and the final on August 21st at Myth Games.

    Sunday July 25th:

Painting Demo 11am – Our usual painting and modelling demo for those who want pointers on painting and terrain building.
Star Wars RPG Meetup 11am – A new meetup group playing all incarnations of the Star Wars RPG. New members welcome.

    Monday July 26th:

Flames of War 6pm – A group playing the World War II Miniatures Game

    Tuesday July 27th:

Tuesday Night Magic 6pm – Same as Tuesday 20th
Open Gaming 6.30pm – Same as Tuesday 20th

    Wednesday July 28th:

D&D Encounters 6pm – Same as Wednesday 21st
Japanese Animation Watchers Society 6.30pm – Discussing, viewing and enjoying Japanese Animation.

    Thursday July 29th:

Open Gaming 6.30pm – Including a Tichu Tournament starting at 7pm.

    Friday July 30th:

Friday Night Magic 6pm – The last Friday of each month is a two-headed giant tournament.

    Saturday July 31st:

PODthology book reading 12pm – Timothy Reynolds and Jennifer Rahn will be promoting Podthology, a new collection of short stories edited by Reynolds with a story by Rahn included.

Hopefully there’s something in there that interests you! Keep an eye on our events calendar to see other events that we have coming up.

Board Game Reviews: Citadels

[Originally written back in July 2007]

Citadels

    Overview:


Citadels is a light to medium weight card game about medieval city building for 2-7 players. Each player tries to build up the districts in their city by taking on the roles of various influential characters. The game ends when someone builds their 8th district and then the winner is the player who has the greatest value in the districts in their city.

    Components:


I have the version with the Dark City Expansion already included and the butterscotch version of the money. The money in this version is very nice gold coloured plastic. The cards are of decent stock but the character cards themselves get a lot of use and tend to wear a little on the edges. There is also a wooden crown to represent who is the King.

    Rules:


The rulebook is a fairly small colour booklet. The rules are pretty straightforward for the most part, with a large section devoted to explaining the different characters and their abilities. Everything is laid out and explained well and the detailed character section should hopefully clear up any queries. The special district cards have all the text required to understand them written right on the cards so these are not dealt with in the rulebook.

    Gameplay:

Game set up –Each player is given 2 gold and dealt 4 district cards. The oldest player is given the crown and starts the game as the king.

Turns – The game plays slightly differently with different numbers of players. With less players each player may end up taking more than one role and playing out each of them. With 4 or more players each player will pick just one role. What is always the case is that the King randomly places one of the character cards face down on the table. Depending on the number of players they may then also have to randomly place one or more cards face up. They then look at the remaining cards, pick one and place it face down in front of them, and pass the remaining cards to the player to the left. This player picks one and puts it face down in front of themselves and passes the rest to the left. This continues until the last player who will have a choice of two cards to pick from. They pick one for themselves and put the other face down with the first card that the King laid aside earlier.

Each character then has a number and the King calls out the numbers in order from 1 – 8. When a player is holding the character with a number that has just been called they reveal themselves and get to take their turn. If nobody reveals themselves then the character must be one of the unchosen ones and the King proceeds to the next number.

A turn consists of:

a) Either take 2 gold from the bank OR Draw 2 district cards, keep one of them and discard the other.
b) Build a district card from your hand by paying the gold value on the card to the bank. The district is played face up in front of you. You may not have duplicate districts in your city.
c) Use the special ability of the character card you chose.

These actions may be taken in any order and may be skipped if desired.

After all 8 numbers have been called and everyone has taken their turn, all the character cards are shuffled together again and given to the King to start the next turn. The different characters all have abilities to either give the player some sort of benefit (more gold, extra card draws, etc.) or to penalize another player (assassinate a character who then misses their turn, steal gold from a character, etc.)

When a player builds their 8th district the game ends at the end of that turn. Each player then totals the values of all their districts, with bonuses given for the first player to build 8 districts, any other player to build 8 districts, and for any player who has built at least one district in all of the 5 colours. The player with the highest score wins.

    Review of Gameplay:


The gameplay is quite straightforward – choose a character from those available, and then take your turn when it comes, with only a few possible actions on your turn. The crux of the game comes from choosing which character to take. Some characters have quite strong abilities which will give a player a great advantage, but they will also be likely targets for assassination or thievery. Sometimes the draw of the district cards is unfavourable but for the most part it is possible to work with whatever cards you get. The magician allows for a quick change of cards if needed.

    Overall:


Trying to out-think your opponents and guess their choices is the best way to do well at this game. Keeping an eye on the districts people have built and how much gold they have may give clues as to their intentions. I love the mind games involved in Citadels, it makes for a very involved and enjoyable gaming experience, all packed into the space of about 45 minutes. Given that it plays very well with the full range of 2-7 players it’s definitely a great game for gamers and non-gamers alike.

    Scores:

Components:7/10
Rules:8/10
Gameplay:9/10
Fun:8/10
Overall:8/10

Queen’s English #8

Here’s the most recent copy of the Queen’s English, written about a month ago but only just published in the latest newsletter as it takes Gord a little longer to get his stuff together for it…

The Queen’s English with Field Marshall Jackson

Welcome to another installment of Queen’s English! Now I feel it would be remiss of me to not mention the impending 2010 World Cup, only a mere 9 days away as I write this. I am currently full of chirpy optimism that this is the year our boys will do me proud and bring home the trophy. I haven’t yet given much thought to the inevitable moment when we go out on penalties in the Quarter-Finals. Like we always do. Oh dear, that chirpy optimism has faded. I do have another team to cheer for though, having drawn them in the sweepstake I am running. So, come on Slovenia!

Anyway, I feel like I should probably link this a bit more to gaming since this is an article for a games store newsletter. I may be biased because I work in a games store and therefore hang out in gaming circles, but it seems to me like Calgary has more gamers per capita than any other place I know. There are more games stores in Calgary than in London. There is a thriving and active community of gamers here and that is absolutely awesome. I was a member of a gaming group called Finchley Games Club in London (www.finchleygamesclub.org for anyone visiting London and looking to play some games) and so met every Thursday night to play there. Aside from that though, I didn’t do much gaming beyond the odd 2 player game with Tracy. Over here I play regularly with fellow staff members and other gamers at least 2 or 3 times a week. It’s marvelous! I get to talk games all day and generally immerse myself in the gaming scene, and that’s what I do for a job! It doesn’t get much better than that.

On top of that I also get to see things from other perspectives, both from working as a retailer and from talking and working with distributors and publishers. I can get access to sneak peeks of upcoming products as well as promos and other cool stuff.

So I give a big thumb’s up to working at the Sentry Box and the gaming scene in Calgary in general.

Now onto an observation I made when I first came over to Canada. As well as driving on the right hand side I noticed that when people walk on the ‘sidewalk’, they also tend to walk on the right hand side, thus creating a mini ‘pedestrian-road’. If you walk on the left hand side towards someone walking the other way it causes a look of confusion and consternation on their face. Try it. I found it amusing to do this sometimes when I first arrived, just to see the reaction, and to cause the little ‘sidewalk dance’ where you both try to get around the other person.

However, now I find that I am the one with a look of confusion and consternation on my face when it happens to me. Clearly I am being assimilated. Resistance is futile. My walking habits are becoming Canadian. I’m heading back to the UK in August for a holiday and must remember to start walking British again. After all, I wouldn’t want to step out across a road, expecting the cars to stop for me in London. No pedestrian right of way there, just a big splat of raspberry jam as I’m squished underneath them!

As always, send any thoughts or comments in to me.

My email is ops@sentrybox.com

PS Obviously the World Cup is almost over now, and England failed in the usual manner, although also with the usual amount of controversy/bad luck. I switched my allegiance to Germany since they were playing some great football but I obviously cursed them too. I’m staying neutral for the final as I think it’s great for whoever wins. Either way we’ll have a new winner!

For those of you who are not aware we now have a blog (https://sentrybox.wordpress.com/), a twitter account (http://twitter.com/thesentrybox) and a Facebook fan page (http://www.facebook.com/pages/Calgary-AB/Sentry-Box/183581223427)

Also, please check out our Facebook group:
http://www.facebook.com/group.php?gid=111362121295
and our Boardgamegeek Guild:
http://www.boardgamegeek.com/guild/341

Memoir ’44 & Munchkin Giveaways

I have two things to give away today: A copy of the new colour version of Munchkin (opened but unused) and a copy of the Memoir ’44 Breakthrough to Gembloux ready-to-play battle map.

If you are interested in either or both of these items then send an email to ops@sentrybox.com and put either MUNCHKIN or MEMOIR ’44 in the title. Please include your name and phone number in the email.

I will randomly draw a winner for each item from the entries received by midnight on Tuesday July 13th. The winners will be notified by email or phone and then can come to the store to collect their prize.