What have The Sentry Box staff been up to – Sept 21-27

Chris got his first taste of the new 9th Edition rules for Warhammer 40k, with a small Combat Patrol game pitting his Orks against a friend’s Dark Angels.

“In a happy coincidence, the new recommended board size for 500-1000 point games is exactly the same size as my coffee table! A massed unit of Deathwing Terminators went head-to-head with most of my army and fought it to a standstill, but this particular mission uses a rule called Sweep and Clear that lets you hang on to objectives even after leaving them behind (until your opponent can take them away) that ended up putting me at a huge advantage, since my fast-moving orks in their transports could take objectives, sweep on past and tie up the enemy, leaving my opponent with no way to stop me just racking up victory points as the game went on. Even so, we both enjoyed this new take on 40k (Dark Angels characters and Deathwing now seem quite a bit more dangerous and capable compared to the much older 4th Edition rules we had played with back in the day). I’m looking forward to playing more games of the new edition and perhaps even starting a Crusade campaign list in the future!”

Greg and Tracy played Escape Room: The Game: The Dentist. “No, this isn’t about trying to escape before they hit you with a massive dental bill, something more deadly is going on. Luckily for us, it wasn’t too difficult to escape. A couple of the puzzles took a bit of time but ultimately none of them were too difficult and we managed to solve everything without making any mistakes.”

Tracy and Greg played The Rise of Queensdale, “Completing two more games in our campaign and I moved on to the next epoch, although Tracy is still close behind. It’s looking like there may be dark times ahead for Queensdale…”

They played The Rise of Queensdale again later in the week, “This was game 11 for us and I think we’re probably around half way through the campaign. It started a little slowly but the changes are coming a bit quicker now. Alberta may be a rat-free zone but Queensdale no longer is…”

Greg also finished the last of the four main factions for Anachrony. “For all four I started with a metallic primer, used a contrast paint over top and then just added a little detail and highlights or drybrushing. Now I just need to get the game to the table!”

Renee finally got Caylus 1303 to the table with Jenn. “This is a follow-up to Caylus, with some simplified rules and changes to how the favours are handled. The game is now played in 9 rounds with a known end game, so you can build a plan and not have the game end early on you. In addition they’ve updated the artwork and the iconography is a lot clearer, which I really like. This game is a classic Euro with worker placement, resource management and different ways to collect victory points. The path mechanic – once all workers are placed, we resolve the actions in the order of the path – takes a bit to get used to, but I like that it requires some additional planning.”

Christopher requested that they play Dice Forge so Renee got in another 4 player game with Jenn and Dad. “Christopher also asked that we play with different cards, so we got to try out a bunch of new abilities. I really love the way we get to build our dice and I’m still playing with different arrangements to see how they work out.”

Renee and Jenn played another Deskscape game, this time Escape From Alcatraz. “We really enjoyed this one; the puzzles were good and satisfying to complete. We felt we did much better at this one after learning from previous Deckscape games that this series requires you to recall and refer to information from cards you’ve already used. We both found the ending a bit bizarre but overall had a fun time.”

Greg’s group played the penultimate game of their Clank! Legacy campaign, so the story is coming to a conclusion now. “It ended up being a fairly brutal one, with both Tracy and I getting knocked out while in the depths, and then Lani got knocked out before quite making it home, so only Matt made it back safe. We still don’t know how things are going to play out as far as overall campaign scoring, so I think all is still to play for in the final game. I’m looking forward to it but I’ll be sad when it’s over.”

Sue painted some Spindle Drones from Blackstone Fortress. “I got these secondhand from the used cabinet and they were already assembled. I primed them Grey Seer and painted the bottom half Mechanicus Standard Grey. If I were to start from scratch, I would have primed the bottom half the Mechanicus Standard Grey. 6 of 1… Anyway, I painted the top with Apothecary White Contrast Paint, and the bottom, I drybrushed with Dawnstone grey before adding a thinned down black Shade overtop. I used a large, flat paintbrush to apply the Apothecary White as I like this kind of brush to apply Contrast Paints and Shades to flatter surfaces. I used Blood Angles Red Contrast Paint for the red details on the front. (Note: My Apothecary White is quite thinned down from painting my Tau. I meant to pick up a regular Apothecary White but forgot. I believe using Apothecary White as it comes will get much closer to the models on the Games Workshop website.)”

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