Over the years the idea of drafting has spread and become more prevalent in games, with players able to draft cards, dice, workers, tiles and more. Some games are pretty much pure drafting, whereas others use it as one mechanism among many. In this list I’ve tried to focus on games where drafting is the main or only mechanism, so I’ve not included some meatier games that use drafting but have a lot more going on.
Sue liked Icewind Dale: Rime of the Frostmaiden so much she really wanted to make a diorama. “All miniatures are from the D&D Rime of the Frostmaiden pre-painted miniatures blind boxes, and the village accessories are from the Pathfinder: Goblin Village, and the WizKids 4D Environments: Homestead.”
Before paint even touches your miniature, chances are good that you’ll need to do some assembly first, even if that just means attaching a single-part model to its base. Assembly can be a bit of an overlooked step, but it’s the foundation for everything you’ll do afterwards and it’s important to make sure you have the right tools for the job at hand. This is certainly true for the glue that will hold your models together – each type works in particular ways and using the wrong glue for the material you’re working with is a recipe for problems. Here, we’re going to go over the different glues that we sell here at Sentry Box for building your miniatures and models, to help you select the right one for your project. While there are many available, they fit into a couple broad categories. Let’s dive in!
Greg and Tracy played another Escape Room: The Game expansion, Secret Agent. “In this one you are a British spy who is trying to get information about the plans of the General of a newly formed country.
Chris played another 500-point Combat Patrol game getting to know Warhammer 40k 9th Edition, where his Orks took on some spikey Chaos boyz. “I took a deliberately weird list this time with a couple of units that I rarely get to field. My custom-built Gunwagon had never seen the table before and my Deff Dread – dubbed “Killface” – had managed to accomplish very little in his previous career. That changed tonight however, as Killface managed to charge in and take on two characters and a squad of Chaos Marines almost single-handed (if giant mechanical saws count as hands?) and weather hit after hit, leaving him battered, smoking and victorious at the end of the game with only a single, hard-fought wound point left!”
There are noticeable differences between a ‘normal sized’ project and a ‘really big’ project. Obviously, the size of the project, but that also affects the time required…an element that I tend to consider less than I should. Focus can be an issue on some projects, especially the larger ones, which require a larger time commitment. Fending off the mid-project doldrums is the name of the game this time…let’s see if I can get some much needed hobby bonus energy out of messing about.