We have Zack back again, this time writing a Battle Report for Star Wars: Legion, featuring some new releases for both Grand Army of the Republic with Commander Cody, and the Rebel Alliance with Ahsoka Tano.Continue reading
Zack’s X-Wing Corner – Rebel hopes and where we go from here…
Welcome to a new series where our Guest Author Zack Mathews talks about the X-Wing Miniatures Game, this time Zack talks about Rebels pre-points change and how the faction feels currently.Continue reading
X-Wing: Why Should I Fly – Firespray-31 Patrol Craft?
This month, Kris will be looking at X-Wing Squad Lists featuring the Firespray-31 Patrol Craft, this iconic Star Wars ship not only featured prominently in the Mandalorian Season 2 but also got a new release for X-Wing with the Jango Fett’s Slave-1 Expansion for the Separatist Alliance.Continue reading
X-Wing: Why should I fly – 8 First Order TIE Fighters?
First in a new series of articles where Kris will be looking at an X-Wing squad, what are its strengths, where does it struggle and ultimately why you should give it a try!
This instalment we look at the First Order and the 8 TIE/fo list.
Kill Team: Campaigns
So you’ve carefully built up your Warband, lovingly painted your models, built some terrain and started playing some Kill Team and you’re wondering what’s next?
Try a campaign!
Starting Kill Team: Xenos Pt. 2
We’re back to wrap up the Xenos forces, completing our look at starting each Kill Team faction. We’ve got big angry green dudes, alien robots, giant bugs and some guys who wish they were giant bugs.
Starting Kill Team: Xenos Pt. 1
There sure are a lot of aliens out there – too many for one article, it seems. So today, I’ll be bringing you my recommendations for starting Kill Team with all three available flavors of Eldar – Regular, Spiky, and Mime! We’ll bring some good old Necron skeleton robots (skeletrons?) along, too. Let’s get started!
Starting Kill Team: Chaos Factions
We’re back taking a look at how to jump-start your kill team, this time featuring the different flavors of Chaos. While they each play differently, all the Chaos factions follow a broad pattern: their particular variety of Marines and their assorted weapon options, plus a less-powerful but more numerous “cannon-fodder” unit that you can use to add numbers and variety.
Let’s dive in!
Starting Kill Team: Imperial Factions
Since Kill Team uses a specific subset of the models available to each 40k faction, it can be a little tricky to know where to start when first building your new kill team. Over my next few articles, I’m taking a look at each faction and which box sets are your best buys when starting out. I’ve included prices as a guide, but do be aware that they may have changed since this article is published.
First up: the Imperial factions!