Let’s review the new Judge Dredd Miniatures Game with Uncle Mike

I love Judge Dredd. There, I’ve said it.

I fell in love when I was a young punk kid in the ’80s, and though my tastes have changed over the years I have never lost my love of Dredd. The characters, the world, and the writing are at once charming, hard-boiled, ridiculous, violent, prescient and loaded with black humour. Imagine my excitement when I learned of a new Judge Dredd Miniatures Game coming from Warlord Games, the folks who recently provided the world with the amazing Strontium Dog Miniatures Game (read my series of reviews here…LINKY). My hopes are high as I dig into the Judge Dredd: I Am the Law, Starter Set.

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Starting Kill Team: Chaos Factions

We’re back taking a look at how to jump-start your kill team, this time featuring the different flavors of Chaos. While they each play differently, all the Chaos factions follow a broad pattern: their particular variety of Marines and their assorted weapon options, plus a less-powerful but more numerous “cannon-fodder” unit that you can use to add numbers and variety.

Let’s dive in!

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Starting Kill Team: Imperial Factions

Since Kill Team uses a specific subset of the models available to each 40k faction, it can be a little tricky to know where to start when first building your new kill team. Over my next few articles, I’m taking a look at each faction and which box sets are your best buys when starting out. I’ve included prices as a guide, but do be aware that they may have changed since this article is published.

First up: the Imperial factions!

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Reviewing Strontium Dog – Part 1 The Setting

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Imagine my delight in finding that a reputable company had made a game about a beloved, if a bit obscure, comic character of my youth, and further, that it was written by a couple of heroes from my childhood.
Sound too good to be true?
Come have a closer look at Strontium Dog The Miniatures Game and see if it can live up to the nostalgia of a youth misspent…

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South west game night

by Zac Beldan

Last night was the monthly board game night that one of my friends hosts in the south-west. As I didn’t have any other events scheduled for the weekend so I was happily able to go. The event starts after dinner and goes into the early morning and while I wasn’t able to stay the entire evening I did stay long enough to get in a few games. Since I work on Monday evenings I don’t get a chance to hang out at the Open Board Game night at the store so this was my first chance in a few months to play some new board games.

Heroes of Normandie

First off was a quick game of Heroes of Normandie. I was introducing the game to a new player so we tried one of the provided scenarios called Saving Private Rex. I played the Americans and my opponent picked the Germans. The goal of the scenario is for the Americans to find and rescue their General’s pet dog. The game was fun and it was easy to explain the rules but I was struck, yet again, that the true appeal of the game is in larger custom scenarios where you pick your own forces and have a larger number of available orders. The scenario we played was a quick win for the Americans as Private Rex randomly appeared in a space that was easy for me surround and keep away from the Germans.

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Warhammer Diskwars overview

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Today was a Marvel Dicemasters event at the store and even though I wasn’t playing I was helping run it for Sentry Box. While I was there I asked Bill to come down and introduce me to the Warhammer Diskwars game from Fantasy Flight.

Diskwars is a product that I was intrigued by when it was first announced but I passed it by during its initial releases. The reason was that the promotional material that FFG released made it look very character focused and less about troops and war machines. It wasn’t until the release of the second expansion, adding the Vampire Counts and a smattering of Skaven and Dark Elves, that I was able to see that it was more troop oriented and had a very good range of units and factions.
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