Today we bring you another update on our Kickstarters. During the 6 weeks we’ve received 1 Kickstarter project at the store and backed 1additional project. If you want to be updated when new products – including Kickstarters – arrive at Sentry Box, follow us on Facebook, Instagram or Twitter. If you are interested in a project below, contact us at the store for more info, prices or to be added to the pre-orders list. It works just like any other pre-order at the store, you only pay when you pick up the game. This is a great way to get your hands on some of the most popular Kickstarter games without having to pay upfront and you don’t have to pay for shipping. Plus you get double points on all pre-orders!Continue reading
Sean joined Mark and Peter with Chris at his place for game of Oathmark by Osprey Games.
We played 2v2 with 1500pts each. Mark’s Goblin Rider horde and Peter’s Olde School Bretonnians faced my Humanish-Elfo-Goblinian Alliance and Chris’ Homage a’ Rohan replete with many thunderous cavalry. It very much so turned out to be a game of heavy cavalry, the uses and abuses of such. Peter’s deftly handled Bretonnians vapourized my horse units and trampled my foot until elf archery, some backstabbing and a plucky unit of goblins stalled his rampage. Mark’s gobbos faced repeated near suicidal charges from Chris’ Rohirric assaults. Only brutal attrition and his giant Living Statues (great paint BTW Mark) blunted their onslaught and prevented a crucial breakthrough.
The game ended in a draw with interpenetrated flanks and pretty much every unit feeling bruised and sore. It was a lively table of beautiful figs and Chris’ choice terrain. There were figures of august lineage like Peter’s Bretonnians a line which gamers of a certain vintage hold dear. Chris’ gorgeous horse boys are a mix of Norman Knights and Rohan figs. Mark’s boisterous and very heterogeneous horde of greenies have been recruited from The Underdark to Gundabad. My own crew was Gripping Beast and Old Glory historical figs for the poor doomed human foot and reinforced by North Star’s Oathmark Elves and Wargames Atlantic Goblins.
The rules (when we played them right) offered a no nonsense fantasy scrap with very little cheese. If you hanker for an old timey rank and flank fantasy beat down, consider trying Oathmark. It’s supported by some very nice kits and is just as open to a ‘play what you got’ philosophy. Excited for the next time when I get to field some Halflings and Dwarves. Thanks guys for a great game.
Chad tried out the new edition of Warcry this week. “It feels mostly the same but the minor tweaks and changes are very welcomed. We played a scenario where lightning was striking every time we moved our models, that ended up being quite perilous for the Nighthaunt player, and the Kruleboyz were victorious. The new Scenery from Heart of Ghur has nasty gnash whip trees and walkways high enough for a sneaky decent upon unsuspecting passerby’s who are too foolish to waltz beneath.”
Tracy and Greg have played a few more games of Marvel Dice Throne this week, with Greg trying out a new character each time and Tracy mostly using Scarlet Witch to try to get the hang of her. “The latest game saw me using Loki against Black Widow, and I was curious how it would play out. Loki seems quite swingy to me, with a fair amount of variability in how things can go. Black Widow ramps up as the game goes on, so the longer it goes, the better things tend to get for her. I barely managed to win this game, and I think I probably used up all of my luck doing so. I ended the game at 7 health, and that is thanks to some good use of Illusion, as well as some fortunate rolling. In three uses of Illusion I avoided half damage twice and full damage once (from a big attack for 11!). I also transferred two time bombs away and rolled a 6 to remove another. Through the use of some cards I managed to get an Ultimate part way through the game, but even then I was still behind. It came to my turn with me on 7 health, Black Widow on 9 but with two Agility Tokens on her. I didn’t know that Tracy was also holding a card to potentially save health too. I needed some good fortune and rolled 4 6s on my first roll and then the 5th 6 on my second roll for a natural Ultimate to win the game in true Loki style!”
Greg also played a couple of games in their Dice Throne Adventures campaign with his group, winning the third Portal Crawl without too much trouble, and then facing off against the Fallen Monk. “The Boss Fight didn’t start very well for us, but we got into a better rhythm as the game went on, and in the end we took him down, ending with just one salve less than we started with. We all have pretty decent loot cards in our decks now, so as the games go on we get stronger and stronger. Next up is the fourth and final Portal Crawl!”
They got a couple other games in this weekend, including some more Spades. “It was a pretty tight game throughout, with myself and Tracy missing a couple of bids, but also making a Zero bid, and Matt and Lani making all their bids but losing 100 points for getting to 10 bags. In the final round we needed to make Lani fail her bid of 3 while making our collective bid of 9 to have a chance to win. In the end we made our bid but couldn’t stop Lani and Matt, making it the first game I can remember where both teams ended over the 500 point mark, but with them further ahead.” They finished with a game of Tichu, playing girls against boys. “There were no Tichu calls in the first hand so it was fairly even. It was memorable for the fact that I had two bombs but the rest of my hand was so poor I actually still went out last! In the second hand Tracy called Tichu but I was able to stop her so we sent them into negative points, and followed ot up with a successful Tichu the next hand to open up a gap. We followed that with another successful Tichu to put us to 450 points, but then Tracy and Lani ended up winning all 100 points the next hand, so we were kept waiting. The following hand I had two good straights and the Dragon so I was able to call Tichu and make it to send us over the 500 point mark and get a convincing win.”
Renee and her dad played TEN, a push your luck game in which you are trying to collect runs of numbers in each of the 4 colours. “We hadn’t played this in a while so decided to dig it out again. First time playing a 2 player game and we both quite enjoyed it! We both love the press your luck element; you draw cards from the deck until you stop and take your reward or bust. Your reward can be either all the number cards to add to your sets or all the currency which you can use in auctions for valuable wild cards. But if you choose number cards your opponent gets the currency! Things like limits to the amount of currency tokens a player can have and fights for specific cards made it a lot of fun for the 2 of us.”
Renee picked up the new arrival So, You’ve Been Eaten. “This is a 2 player game in which one player takes on the role of a space miner who is mining for crystals inside a beast’s digestive tract; so, you know, you have to be eaten to do the mining. The other player controls the beast and its immune reactions to try to ingest the miner. The game includes 2 solo modes, allowing you to play as either the miner or the beast with either a robot minor or hibernating beast as your competitor. Hilariously the game includes instructions for a 0 player mode in which the robot minor plays against the hibernating beast. I played a solo game to learn the basics, playing as the miner. It was fun, but I’d like to try it as a a 2 player game as I think it would be a bit more interesting. While this is the retail version, it included upgraded wooden bacteria and acrylic crystals.”
Renee, her Dad and Christopher played Potion Explosion for the first time in years. “It was fun to revisit this classic! You remove marbles from the dispenser, collecting everything involved in the chain reaction and assign them to your potion bottles to complete potions. These potions provide end game points but also special abilities in future turns. I like the tactile nature of this game, handling the marbles, the clink of the marbles causing the explosions. It’s an easy game to teach and learn, and fun to plan the best way to make use of your potions’ abilities on the race to most points.”
Marvel Dice Throne showed up right after Greg left for his vacation so it had been sitting patiently awaiting his return and he finally got it to the table. “I tried out Black Widow against Tracy’s Captain Marvel for this first game. I have to laugh a bit as thematically this feels like it would be very one sided, but obviously in the game all characters are pretty well balanced. Black Widow was a fun character to play, starting slowly but building up as you add more and more upgrades. I was taking a beating from Tracy seemingly always having a Cosmic Ray token to spend and often rolling her Aurora Wave ability. Luckily my agility tokens started working to save me a bunch of damage, and I was chipping away with Time Bombs. I hit her with my Grapple II ability for 13 undefendable damage, leaving us both at 8, and on Tracy’s turn I had some good fortune as her Cosmic Ray only added 2 damage and I was able to survive on 2 health. I ended things in style, with an Ultimate, but it was a very close game. Looking forward to trying some of the other characters now!”
Tracy and Greg played three more games of Marvel Dice Throne over the week, testing out all the characters between them. “Matchups were Miles Morales Spiderman vs Loki, Black Panther vs Thor and Doctor Strange vs Scarlet Witch. None of the games were blowouts but some did feel as though one character had a slight edge. It was neat to see the different play styles they all had, and we’re definitely looking forward to trying some of them again, or switching out to try characters the other person used. I enjoyed all the characters but so far I think Black Widow might be my favourite because I’m a fan of upgrading my abilities and that’s definitely her thing!”
Renee read Kindred by Octavia E. Butler, in which Dana, a black woman from 1976 is pulled back in time to her ancestors on a plantation in the Antebellum South in 1815. “I found this a fascinating read. By putting someone modern into the past, it allowed us to experience that time as an outsider would, shocking in its reality. It explores how spending time in the past changes Dana and her struggles with those changes, as well as her complicated relationship with both her white slave owning ancestors and her slave ancestor. While it didn’t spend much time exploring what life was like for her as a black woman in the 1970’s, from what was shared, it was also shocking how little seems to have changed since that time; expectation vs the reality of the promised equality.”
Sue finished the face of Hrothgorn Mantrapper at Sunday’s store painting demo. “I took another in progress shot vs. finished. I primed white because I wanted to do a white beard. First I used Dryad Bark to block out the eyes, then I used Dawnstone to draw the brows. It is easier to fix the eyes and brows at this stage. For a male I try to keep the brows a fairly consistent width. I used Blood Angels Red Contrast Paint for the hat. I did the hat first because red would have been the hardest color to clean up when I got it on other parts of the model. Photo 1 shows just the primer on the face with the eyes and brows blocked out. In Photo 2 I have put Guilliman Flesh Contrast Paint over the primed face then finished the eyes, brows, and teeth using a Citadel Layer Small brush. I used Ulthuan Grey to finish the eyebrows. I found having the darker grey outline underneath really helpful for knowing where to fill in the eyebrows. Also by not filling the brow in entirely with the Ulthuan Grey, it made them stand out more against the flesh tone. Everything you see here is a Contrast Paint other than the eyes, brows, and teeth. If you’re intimidated by GW faces, don’t be! GW faces are so detailed, and have so much character, they practically paint themselves. Just let the Contrast Paint or Wash (a.k.a. Shade) do most of the work for you!”Continue reading