What have The Sentry Box staff been up to – Sept 20-26

We start this week’s blog with an update from Chris on his Necromunda gang. “On top of the big pile of guns my Van Saar gang already brings to the Necromunda table, I decided I needed to add some speed and recklessness, too. Enter the Neotek: my hope is she’ll be able to surf up to the enemy, grab vital objectives, smack any downed opposing gangers in the head, and zip around lobbing grenades at things! A hand swap and an extra grenade bit from a Delaque Gang kit matches my chosen loadout of weapons. If I’m lucky, my opponents won’t have time to wonder what that neon blur was before it hits ’em.”

Greg got in another game of Catan 3D. “This one went a little faster, although there were still turns with nothing happening due to the numbers rolled. Tracy started by placing on a Sheep 8 space near the sheep port. I had two spots on an Ore 6 space and a slightly further gap to the Ore port. In the end it took most of the game for me to reach that port, and Tracy placed a settlement on the Sheep port to gain her 10th point and win the game. Sadly I could have won the previous turn if I had been paying attention and built two roads to connect my two areas and take the Longest Road away from Tracy instead of blindly building a road and another settlement elsewhere, leaving me only at 9 points. Tracy ended up winning by building on only her third spot, earning the majority of her points from Development Cards, Longest Road and Largest Army!”

Sue finally got a chance to try out some of the new Citadel paint brushes. “Layer Medium is a go-to brush for me and this brush didn’t disappoint. It holds paint nicely, and I was able to get a smooth coat with lots of control, then let it dry and use this same brush to apply a wash or a Contrast Paint. I also used the Shade Medium brush a little. I pretty much used it the exact same way as the Layer Medium brush, but for larger areas. I would still recommend a different brush for larger, flatter surfaces (e.g. Base XL) or fine detail (regular Layer Small, Superstar, etc.), but in my opinion, these 2 brushes are great for getting the majority of paint and washes down on your warband, player characters, NPCs, and monsters.”

Renee and Jenn finally had enough time to play Exit: The Deserted Lighthouse. “This is one of the Exit games that comes with 4 puzzles that all require putting together, that then become the next scene or room for the game, so these definitely take a lot longer than the usual Exit games. We were excited we finally had an afternoon to play it after enjoying the last one so much. This one was rated 4 out of 5 for difficulty and there definitely were a couple of puzzles that took a bit to figure out, but we took our time to try different approaches and brainstorm ideas together which was fun. Once again they made use of the puzzles themselves as items in clever ways. So if you like putting together puzzles, you like Exit games and you have a few hours, I definitely recommend this. We both had a great time!”

Greg heard some reviews of Khora: Rise of an Empire recently and they had him intrigued so he decided to pick it up. “And after just one game I’m glad I did! Players each get a random City-State at the beginning of the game, and each has a slightly different focus, leading to different strategic choices. I had Miletus, which is more Trade focused, whereas Tracy had Sparta, which is more Military focused. The game lasts nine rounds, and each round has an event that is revealed at the start and resolves at the end. In between, the players take actions using dice and action tiles, allowing them to advance on different tracks such as Glory or Tax, or Explore with their troops, or play Politics cards which give one-time, ongoing or end game effects. I really enjoyed it for the simplicity of the gameplay, but with interesting decisions to be made throughout. The different City-states and the variety of politics cards seem like they will give it good variability too. I’m looking forward to playing again, and also to trying it with more players!”

Greg and Tracy played two more games of Khora: Rise of an Empire, with Greg playing Argos and Tracy Corinth and then switching for the second game. “The second game in particular went very much my way, with Tracy a bit tired and making silly mistakes, as well as the events going in my favour. As Corinth I was able to crank up my economy and then my military, pretty much ignoring culture the whole game. I was able to get my Glory up very high and played a couple of cards that combo’d well for whenever I took the trade action. Still looking forward to trying it with more players some time and also trying the other City-States.”

Greg and Tracy tried out Cross Clues. “This was pitched to me as a slightly simpler Codenames style game so I wanted to try it to see if it would be something Alex could play. It is definitely easier as you need to come up with a clue to link just two other words, but that can still be tricky sometimes! Tracy and I played without the timer and just went through the whole deck, scoring 13 out of 16. It may still be tough for a 6 year old but I think I’ll try it with her anyway.”