Today we bring you another update on our Kickstarters. During the last 6 weeks we’ve backed 7 more projects and received 1 backed project in the store. If you want to be updated when new products – including Kickstarters – arrive at Sentry Box, follow us on Facebook, Instagram or Twitter. And if you see a project you want, just contact us at the store to be added to the pre-orders list for the project. It works just like any other order at the store, you only pay when you pick up the game. This is a great way to get your hands on some of the most popular kickstarter games without having to pay upfront and you don’t have to pay for shipping! Plus you get double points on all pre-orders!
Nerd Words: Science | A Thinky Word Game With Nerdy Science!
A word game for science geeks and savvy gamers! Teams use deduction, wit and real science to identify Science Terms from Clues given!
Teams compete to guess science terms based on clues from a different clue giver each round. Each team has 60 seconds to submit a guess and place a bet based upon how confident they are in their guess. The more points you bet, the more you score if your guess is correct – but if you’re incorrect, you lose those points. The team with the most points at the end of the game wins! It’s fast-paced, deduction-fueled fun, no matter how nerdy (or not) you are!
Nerd Words is available for $31.99.
The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come to Wonderland. Alice, Mad Hatter, Red Queen, and Jabberwock must gather all that they can while playing nice at the Hatter’s Tea Party before going to battle in Wonderland’s War!
In this Drafting, Bag Building, Area Control game 2-5 players take the role as a Faction Leader who has been invited to the Hatter’s Tea Party. Drink tea and eat cake as you move around the table drafting cards to gather your forces, build your towers, Upgrade your Leader, and recruit Wonderlandians to your cause. But one must be careful, as shards of the Looking Glass are spread throughout Wonderland. Once all the plates are empty, the Tea Party is over and war begins.
Use the forces you gathered and Wonderlandians to battle your enemies in familiar Locations, but make sure not to draw your Shard Chips or your towers will fall and you will be out of the fight. Can you muster enough strength to win the battle or will you just try to gain Region Bonuses for set scoring throughout the game instead?
After all the battles have been fought, a truce is called and everyone meets back at the Tea Party to plot their moves for the next fight. After 3 rounds, the Faction with the most points will be crowned as the new Leader of Wonderland!
The Sentry Box is accepting pre-orders for both Wonderland’s War Deluxe ($107.99) and Wonderland’s War Deluxe Plus Upgraded Chips ($154.99)
It’s time to become the Heroes you were always meant to be! Designed by Eric M. Lang and Andrea Chiarvesio, Marvel United is a fast-paced cooperative game where players take control of Marvel Super Heroes and band together to thwart the master plans of the most dangerous Villains in the universe. With an all-new visual take by Edouard Guiton, brought to life in fantastic sculpts, Marvel United will challenge you and your friends. Only by standing united will you have any chance of victory!
The Sentry Box is accepting pre-orders for both Marvel United Core Game ($80.99) as well as the All In Add-on Bundle (price and contents TBD).
Genotype: A Mendelian Genetics Game is a worker placement, dice-drafting game set in St. Thomas’ Abbey, where Gregor Mendel performed his paradigm-shifting experiments. 1-5 players take the roles of research scientists competing to collect and validate experimental data on pea plants. Players will spend time working on the monastery grounds, simulate plant breeding with dice and Punnett Squares, and use funding to further their research opportunities.
Plan your research wisely, demonstrate your knowledge of genetics, and use the harvest schedule to your advantage to excel among your colleagues.
The Sentry Box is accepting pre-orders for the Collector’s Edition ($94.49).
Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated?
Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals.
In Mind MGMT: The Psychic Espionage “Game.”, one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret board, trying to visit locations that match one of their three randomly drawn recruitment cards. They can also use their four Immortals to protect locations from being exposed.
All other players control the rogue agents who must try to stop Mind MGMT before it’s too late! When they move onto a block, they can ask the Mind MGMT player whether they have ever been on a block that contains one of the features shown on the block where the rogue agent is currently located. If the Mind MGMT player has been on one, they place a step token on that block on the board. If a rogue agent lands on a block with a step token, they can use their action to reveal it, and the Mind MGMT player then indicates during which of their turns they were on that block. Rogue agents can use “mental notes” to track all the information they’re given. Even when Mind MGMT answers no to a question, that means that they’ve never been on a block with that feature (and there are always five blocks with each feature).
Mind MGMT wins by either collecting thirteen recruits or surviving fifteen turns. The rogue agents can win only be capturing Mind MGMT, which they do when they believe they’re on the same block as Mind MGMT.
The Sentry Box is accepting pre-orders for Mind MGMT Deluxe ($88.99)
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
- Unique gameplay experience, blending deck-building, tableau-building and rondel movement, with a lot of interesting and tough decisions to make each turn
- 10 unique Hero characters, more than 60 unique Townsfolk Cards and a modular board, creates a huge amount of depth and replayability
- Multiple paths to victory, due to the 4 unique primary actions, virtue/corruption system and deck-building flexibility
- Positive player interaction, with a lot of off-turn benefits to keep players engaged
- Intuitive and easy to use solo play mode, with 4 unique AIs to compete against
- Over 200 cards, 200 wooden tokens and a 3D castle!
The aim of Viscounts of the West Kingdom is to be the player with the most victory points (VP) at game’s end. Points are gained by constructing buildings, writing manuscripts, working in the castle and acquiring deeds for new land. Players begin with a handful of townsfolk, but should quickly seek out more suitable talents to advance their endeavours. Each turn they will be travelling around the kingdom, looking to increase their influence among the various areas of society. The game ends once the Kingdom reaches poverty or prosperity – or potentially both!
The Sentry Box is accepting pre-orders for Viscounts of the West Kingdom ($69.99)
Build the kingdom, defend its borders and increase your influence throughout the lands. In the campaign mode, players will be competing in an epic journey to collect the most tomes and earn their place among the chronicles of their people. Alternatively, players may instead band together to take on the ruthless Overlord in separate co-operative modes for each game in the West Kingdom Trilogy.
The Sentry Box is accepting pre-orders for The West Kingdom Tomesaga ($39.99)
Wehrlegig Games is coming back to Kickstarter for a new printing of Pax Pamir: Second Edition. From the award-winning game designer of Root, Cole Wehrle brings you into an interactive history lesson about life on the edge of empire.
In Pax Pamir, players take the role of Afghan political factions in the early nineteenth century. For generations the Durrani Empire held the region together. Now, their authority has collapsed. Rivals both old and new have emerged from the shadows. It’s up to the players to see if a fledgling Afghan state might come into being.
The core of Pax Pamir is simple. Each turn, players will draft cards from a central market and then play those cards. Cards can be used to entrench your position and grant players access to powerful abilities. Throughout the game players will command mighty armies, direct the subterfuge of their spies, and undertake daring political maneuvers.
Players have many tools at their disposal, but the work of forging a new central Asian state is not easy. Players will often need to band together in coalitions. However, only one player will be the winner. As a coalition grows in size, its members will have to fend off internal rivals and secure their own personal dominance.
Pax Pamir takes its subject seriously. The game is the product of over five years of research and draws on a wide range of both primary and secondary sources. For this reason, the game may not be suitable for all groups. It offers an extended meditation on life at the fringes of European power and asks the players to understand the many currents that guided the history of central Asia in the nineteenth century. It is also a deeply interactive game where the path to victory often cuts through the hopes of your opponents.
The Sentry Box is accepting pre-orders for Pax Pamir ($99.99 as well as the Metal Coins Upgrade ($19.99).
Three unique games. Three different settings. One enduring family.
Chronicles of Crime is back with a range of games called “The Millennium Series“. Three brand new standalone Chronicles of Crime games, working with the same great system but providing interesting gameplay twists and refreshing universes that span an entire millennium from 1400 to 1900 and finally 2400. All three games are standalone but will offer connecting narrative threads for players to discover.
The Sentry Box is accepting pre-orders for Chronicles of Crime: Millennium Series ($106.99)
The coolest game to ever hit the planet first appeared some 38 years ago, featuring an electronic tower that lit up, played music, and somehow ran an epic fantasy adventure game with its state-of-the-art technological wizardry. That game was Dark Tower. We want to bring you that same sense of awe and wonder, pushing the boundaries of what a board game can actually do. After 3 years of painstaking work by a team of two dozen designers, engineers, and artists, we are thrilled to present to you a game with echoes of that long-gone wonder but ultimately unlike any game you’ve ever experienced.
Return to Dark Tower is a game for 1 to 4 heroes who undertake epic quests, fight fearsome foes, and test their mettle against the looming darkness of the titular tower. Now featuring both cooperative and competitive play. Designed by Rob Daviau and Isaac Childres — designers of the two highest rated games of all time on Board Game Geek — along with Noah Cohen, Brian Neff, and Justin D. Jacobson, the streamlined rules offer players difficult choices about when to advance their objective, gather resources, deal with threats, or level up.
Each player controls a unique hero with their own starting inventory and special abilities. Along the way you gain helpful items, powerful virtues, and trusty companions to help you achieve your goal: Find a way into the Tower and defeat a powerful adversary.
Return to Dark Tower base game is expected to be $168.99. Once the Kickstarter retail pledge is finalized, we’ll have more information about extras and expansions.
Star Realms Deluxe Nova Collection: A deluxe 1-6 player Star Realms collection including over 250 foil cards, 6 score dials and a custom game board! Get the ultimate version of the award winning original Star Realms Deckbuilding Game and it’s expansions! The Nova Collection features beautiful foil versions of every card from Promo Pack 1, the Gambit Set, Crisis: Bases and Battleships, Crisis: Events, Crisis: Heroes, Crisis: Fleets and Fortresses, the Cosmic Gambit Set and the Star Realms Base set with 6 starting decks and extra Explorers.
This set features six beautiful score dials to track your Authority. Track 0-99 Authority on the front side, and if you are gaining tons of Authority, you can flip your score dial to the back to track 100-199 authority! You’ll rule the galaxy in style on this high-quality 14 inch by 24 inch linen finish game board! It has spots for your Explorers, Trade Row, Trade Deck and Scrap Heap and is perfect for games with 1-6 players. These dividers keep your personal decks, explorers, trade deck cards and gambits organized, making game set up a snap! The Challenge board transforms Star Realms from a player vs player game to a solo or cooperative game. Play on your own or team up with your friends to take on the Nemesis Beast or the Pirates of the Dark Star!
Star Realms Deluxe Nova Collection is expected to be $134.99.
The city-building board game Foundations of Rome puts you into the role of an architect competing to own land and build magnificent structures! Build domūs and insulae, fountains, foundries, and more to increase your renown – gaining glory for yourself and the empire! With 96 wonderfully detailed miniatures in the base game, Foundations of Rome is a testament to the glory of Rome that you can bring to the table. Foundations of Rome is the next, and biggest game to date, in the Dice Tower Essentials line and is designed by famed designer Emerson Matsuuchi.
On a player’s turn they select from purchasing a new lot, building a new building in the shared city of Rome, or collecting income! Players collect Glory Points at the end of each round based on the population and commerce they have brought to the city as well as gaining glory for civic buildings that score not only based on their own buildings, but those of their opponents! With a quick setup time and easy to learn to rules you will be on your way to achieving glory within Rome in no time!
Foundations of Rome is expected to be $134.99.
In Oath: Chronicles of Empire and Exile, one to six players guide the course of history in an ancient land. Players might attempt to bolster the power of the Chancellor or scheme to bring the empire to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game’s core victory condition.
Every system in Oath is built from the ground up to be responsive and adaptable. A single decision could reverberate for dozens of games afterwards.
The core rules are simple: Players will spend their turns adventuring within the Chancellor’s realm and the lands that surround it. They will gather support, recruit warbands, and discover dark and dangerous secrets. Over the course of the game, players will collectively populate the world with a cast of strange and wonderful characters and institutions. This world is essentially a shared tableau, which every player can interact with and seek to control.
Most players begin as Exiles, powerful figures living on the edge of polite society. An Exile wins the game by directly challenging the Chancellor’s power or by attempting to fulfill a new Vision.
The Chancellor wins the game by maintaining their grip on the empire. To this end, they may wish to make offers of citizenship to one or more Exiles. If accepted, these new Citizens will help the Chancellor maintain control, but the Chancellor will need to be careful. These new Citizens present threats to their own succession. Though players will sometimes need to work together, only one player will ever win.
Oath: Chronicles of Empire and Exile is expected to be $148.49.
Night of the Living Dead: A Zombicide Game is a standalone board game that combines the fear and paranoia of George A. Romero’s 1968 horror film with the electrifying gameplay of CMON’s major board game hit Zombicide, to create this modern classic.
Take on the role of the original survivors and try to make it through the NIGHT! Night of the Living Dead will be available for $107.99.
The nonstop, electrifying zombie-killing action board game is back in great style, with 3 brand new products bringing Zombicide to a new era!
Zombicide: 2nd Edition features all-new art, miniatures, updated rules, fast setup, along with its well-known and acclaimed intense gameplay!
Washington Z.C. Expansion introduces for the very first time for Zombicide a story-driven campaign, full of flavorful and impactful surprises and choices, in addition to advanced rules, new characters and an iconic location.
We will be getting in the Presidential Pledge for $188.99 as well as the Add-on All-in Bundle (contents and price TBD after the campaign).
Emperor’s Choice Deluxified Edition: This regal game will indulge your sight and touch as you maneuver your way to into the Emperor’s Favor.
It is 221 BC, and Emperor Qin has done the impossible – he has achieved a united China. While he was in power for a relatively short period of time, he managed to enact policies, reforms, and projects that remained impactful for centuries. In Hisashi Hayashi’s Emperor’s Choice, 2-5 players will seek to spread their own personal power and influence, while making sure that their status in the eyes of Qin Shi Huang does not falter in the process.
Emperor’s Choice will be available for $134.99
Fossilis: An incredible new dinosaur graveyard has been discovered, and if the early findings are any indication, it could be a treasure trove of fossils and bones like the world has never seen! In Fossilis, 2 to 4 players become paleontologists working the dig site with shovels, whisk brooms, and chisels looking for a find that could make their career.
Each round, players get two actions to dig at the site or make an extraction. As they remove the top layers of sand, clay, and stone, they’ll discover trace fossils, which can be exchanged for tools, the plaster necessary to extract bones, and discovery points. As they delve deeper, precious bones will be exposed. They can make a careful extraction if they have the right amount of plaster, but sometimes shifting the earth to cover up a find and slow down the competition is the right move. Bones on their own can be valuable, but museums are really interested in more complete specimens. Sets of bones can be exchanged for museum cards worth big points!
Fossilis features a unique 3D dig site board, with recessed pockets filled with dinosaur bones, and thick, chunky terrain tiles that cover the dig site. Players have to use strategy, timing, and a little bit of luck if they want to make the best discoveries, get their name in all the paleontology journals, and of course, win the game.
Fossilis will be available for $51.99.
Rome and Roll is a 60 – 90 minute strategic and interactive roll and write game for 1-4 players. From the designers of Anachrony, Dice Settlers, Welcome to DinoWorld, and Days of Ire, you will rebuild Rome and vanquish your foes.
Draft from a pool of custom dice to collect resources, construct the town, and raise legions. Political alliances, the colonies, and even the Gods all have a part to play.
The game also includes a solo mode crafted by Nick Shaw the “most connected man in solo gaming” (co-creator of solo modes for Cerebria and Trismegistus, and involved in the development of solo modes for Wingspan and Euphoria), in which you play against Nero’s advisor Seneca.
Monster Cards: DnD 5e Reference Cards are creature reference cards to make your DnD 5th edition tabletop RPG games even more fun.
- Ready-to-play stats and art for 60 commonly used creatures in 5th edition
- Cut down on clutter at the table by replacing entire books with a few cards
- Clean design on extra-large cards makes them easy to use
- Killer illustrations to immerse and inspire players in the game
- Flavour ideas for the game master to help make every encounter memorable
Reference cards are a better source of creature information for Game Masters who want to keep the game moving. Pick out the cards that they will need for the whole session and lay them out for quick reference. Shuffle through the deck and check out the original illustrations to come up with new encounters for players. Hand out cards at the table so players have a reference while running NPCs. Monster Cards is a resource you’ll reach for every game.
Adventure Tactics: Domianne’s Tower is an encounter-based, campaign-driven, cooperative tactical combat game. Begin your journey as one of 5 Basic Classes and battle your way through a branching campaign where you choose your own path in an attempt to overthrow the evil Queen Domianne. With each encounter, you will level up and unlock over 15 Elite Classes, adding new actions, equipment, and abilities.
Will your team find the right combination of Classes and powers in time to stop Queen Domianne? Let the adventure begin!
Roll Player: Fiends & Familiars is the exciting second expansion to the critically acclaimed Roll Player — the dice game that builds character! In Roll Player: Fiends & Familiars, players compete to construct the greatest fantasy characters, now with the help of Familiars and the hindrance of Fiends. Familiars lend unique powers to their keepers, and along with new goods in the market, offer hope. But all the while, malicious Fiends torment the players with new obstacles. Prepare for a showdown against an all new onslaught of Monsters and earn Reputation Stars by banishing their minions while developing your hero. Prove that your character with your familiar is the greatest champion of Nalos!
The Sentry Box will be getting both the
Dice Throne Adventures (DTA) is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King’s throne room. Your heroes will gain permanent deck upgrades with each session, but don’t become overconfident. The King hasn’t lost a single battle in a thousand years and he’s eager for a real challenge.
The Sentry Box will be getting in the new Adventures box, Season One: Rerolled and the lost Season One heroes. Details and pricing will be finalized after the campaign.
Hot on the heels of the wildly successful launch of two new boxed sets, the BattleTech tabletop game comes to Kickstarter for the first time ever to unleash totally remodeled Clan and Inner Sphere ’Mechs on your gaming table. Utilizing the same process that modernized the nine BattleMechs found in those bestselling box sets, each ’Mech has been painstakingly re-imagined, holding to the spirit of their original design while embracing a modern aesthetic.
The Clan Invasion box set will add five popular Clan OmniMechs to your arsenal, including the seminal Timber Wolf (Mad Cat). It will also include a bevy of support materials, the rules needed to play Clan technology, all new maps, and more.
Designed by Bruno Cathala and Ludovic Maublanc, Cleopatra and the Society of Architects is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra’s architects by constructing the most magnificent and valuable parts of her palace.
Players, however, will be tempted to deal with shady characters and trade in materials of dubious origins in order to help them build faster. While these corrupt practices might allow an architect to stay a step ahead of the rest, they come with a high price – cursed Corruption Amulets honoring Sobek, the Crocodile-god. When Cleopatra finally strolls into her new palace, at the end of the game, the most corrupt architect (the one with the most amulets) will be seized and offered as a sacrifice to her sacred crocodile! Only then will the wealthiest architect, from among those still alive, be selected and declared the winner of the game.
“The component design in Cleopatra is the most innovative we’ve undertaken to date,” said Days of Wonder CEO, Eric Hautemont. “While it’s still a board game, the dozens of 3D pieces – Column walls, Doorframes, Obelisks, Sphinxes, and Palace Throne – all create the sense that you’re constructing a royal palace.”
“The game play really forces players into continually weighing the risks and rewards between taking enough corruption to enhance your position in the game, but not so much that you are forced out of the game at the end,” said the game’s co-designer, Bruno Cathala. “It’s a classic ‘push your luck’ dilemma that continually raises the tension level higher and higher until the game reaches its climax.”
Cleopatra & The Society of Architects Deluxe will be available for $134.99 and the expansions (2 per pack) will be $33.99.
Dungeon Drop: Instant Dungeon… Infinite Possibilities! A delightful dungeon crawler for 2-4 players.
Gather your gear and prepare to dive into the labyrinth! Teeming with untold treasure, the tunnels are said to be inhabited by unusual creatures, both adorable and terrible. Keep your wits about you as the very walls shift in the torchlight…
…it’s time to drop into the dungeon!
Dungeon Drop will be available for $38.99.
Iron Clays & Spades: Luxury tabletop game counters with elegant storage container & beautifully designed playing cards in letter pressed box. A follow-up to the incredibly popular Iron Clays put out by Roxley Games, this version has new clays for the 500 and 2K denominations and configurations for 200 and 400 clay sets. They’ve also designed a new set of cards called Iron Spades.
In Endeavor: Age of Expansion, players will take the mechanisms they know and love and use them with a new set of buildings and cards for all-new game play and interaction.
The new building market creates a totally different strategic experience within the same rule set. Most of the actions on the buildings are familiar, but new concepts include trade, fortify, and conscription & mobilization.
Age of Expansion also comes with a new set of Asset cards. All of the cards feature a new and interesting distribution of symbols.
Endeavor: Age of Expansion will be $46.99.
Blood on the Clocktower: A highly replayable social bluffing game for up to 20 players who delight in murder & mystery, creative strategies, and unique challenges. No two games are ever the same and no player is ever eliminated. In Blood on the Clocktower, death is not the end…
Blood on the Clocktower will be available for $106.49.
Kingdom Rush: Rift in Time is a fully cooperative, campaign-driven, tower defense puzzle game of epic proportion! In Kingdom Rush players build Towers on pre-assigned spots, as you would expect to do in a tower defense game. Squared cards depict hordes of monsters on a 5×5 grid. Towers shoot damage tiles that have specific shapes, and monsters are defeated by simply covering them with a damage tile. You remove a horde card from the board once your team solved its mini-puzzle and covered all non-monsters on a horde card.
In a typical tower defense game. you play towers to build sites and they stay there for the rest of the game. In Rift in Time, the magic of the Time Mage has made towers unstable. At the end of every round, players take the tower cards that they have played and pick them back up for the next round. To upgrade tower cards you must pass them to a partner. This means that every round you have to decide between using towers to fight the hordes, or passing the towers to make them stronger for future rounds.
Play through a unique campaign to foil the Time Mage’s plan for total domination of the space-time continuum. Each new scenario in the campaign is more challenging than the one before it, introducing formidable foes, game changing events, and epic bosses to battle. The only way to stop the Time Mage is to close all of their pesky portals but you’ll have to do so while combatting wave after wave of their minions.
The Sentry Box will be getting the King Pledge and it will sell for $106.49.
The Revenge of El Dorado, an expansion for El Dorado. Play as The Guardian of El Dorado, a new asymmetric faction which summons beasts, giants, and ruthless natural disasters to reclaim the shrines and cleanse the island of its trespassers. Upgrade your buildings and units, unlocking new abilities, new militaristic and economic tactics, and new paths to victory. Explorers band together against the island, employing complex strategy to control the shrines while defending against the island’s varied and savage attacks. New optional paths to victory add even more strategy to the world of El Dorado allowing you to sneak a victory out from under you opponents.
The Revenge of El Dorado expansion will be available for $73.99.
TerrainCrate is back and better than ever! Our original Kickstarter was a huge success and, thanks to your support, we were able to make a massive range of affordable, unbreakable and plastic fantasy scenery that allowed gamers to create the dungeon of their dreams, bring their RPGs to life or produce a battlefield worth fighting over.
The Crates are Bleakwood Hall, Campbell Heights, Bellevue Square and Morneville Ruins.
Wavelength is a social guessing game where two teams compete to read each other’s minds. It’s a thrilling experience of TALKING and THINKING and HIGH FIVING that anyone can play—but it also has some of that deep word game sorcery, like Codenames, where your decisions feel tense, strategic, meaningful.
Wavelength is designed by Wolfgang Warsch, Alex Hague, and Justin Vickers. Wolfgang is the creator behind The Mind and won the Kennerspiel des Jahres award in 2018—basically the most prestigious award in tabletop games. Alex and Justin make Monikers, which the New York Times called “the perfect party game.”
The game’s stunning art is by Nan Na Hvass & Sofie Hannibal of Hvass&Hannibal.
Wavelength will be available for $38.99.
Return to the world of Root with The Underworld Expansion. Tunnel through the land as The Great Underground Duchy. Infiltrate the hands of your opponents with the Corvid Conspiracy. And, with two additional maps, new and experienced players have never had so many ways to explore Root!
The Underworld Expansion includes:
- The Great Underground Duchy: an imperial faction that mixes the flexibility of the Marquise with the escalating Eyrie Dynasties.
- The Corvid Conspiracy: a secretive faction that hatches plots directly into the hands of their opponents.
- Two new maps: dig tunnels on the mountain map or fight to control the ferry on the lake map.
The Underworld Expansion will be available for $67.49.
Valor & Villainy: Minions of Mordak is an RPG board game, where you can wreak havoc on the world as the Evil Wizard Mordak, or form an opposing band of Heroes to thwart their wicked schemes.
The Heroes embark on a quest to locate ancient shrines that will shrivel the Wizard’s magic, while the Wizard does every bit of meddling they can to overwhelm them and achieve ultimate cosmic power! The game ends as the Wizard returns for the throne, and fireballs fly in an epic battle to determine the winner!
Valor & Villainy: Minions of Mordak will be available $79.49
Munchkin Dungeon is a hilarious adventure game designed by Andrea Chiarvesio and Eric M. Lang where 2 to 5 players explore the Dungeon and have to push their luck, facing not only hordes of monsters but also their friends’ treacherous tricks! The celebrated hit card game Munchkin and its infamous characters come to life on your tabletop with amazing miniatures!
Munchkin Dungeon will be available for $121.49.
In 2016, Tasty Minstrel Games was proud to bring you the original Yokohama. Now, with designer Hisashi Hayashi, we bring you the brand new two player experience set in Meiji Era Japan, Yokohama Duel.
In Yokohama Duel, you and your opponent are merchants in Yokohama, trying to succeed in your business ventures which will gain you prestige. You need to fulfill various goals, which involving amassing copper, silk, tea and seafood, mastering foreign technology, and building shop houses and trading houses. To achieve these goals, you need to run around the streets of Yokohama and gain benefits from the various districts. Also, it may be a wise strategy to employ foreign agents to your side to aid your cause. It is a contest to decide which player can deploy their subordinates the most successfully to become the best merchant in Yokohama!
Yokohama Duel Deluxified will be available for $67.49
In Tidal Blades: Heroes of the Reef, each player takes the role of a young hero competing to be named a Tidal Blade. The tournament takes place over 5 Days and Nights. By gathering the needed resources, signing up to compete in Challenges and timing your arrival at different islands you can make the most of your Hero’s turns and rise in the ranks of the contestants.
Each day you will send your hero to take actions on the different Locations and to undertake Challenges. Each action will gain you the resource or effect listed on the action space as well as the Location bonus. At the Arenas you may then attempt a Challenge that matches your Location, and at the Fold you may battle a monster. Completing Challenges and fighting monsters will advance your character in the four traits of Focus, Spirit, Resilience and Synergy.
Each Tidal Blade will be judged at the end of the 5 rounds based on the Challenges they have completed, the level of each of their Traits, their standing on the Champions Board, and the monsters they have fought.
Tital Blades: Heroes of the Reef will be available for $119.99.
In Project: ELITE, players are members of the ELITE squad on a mission to stop the invading forces of an alien empire. Stopping the invasion requires players to speedily roll dice as they take part in real-time, two-minute combat rounds against waves of terrifying enemies. Once the ELITE members take their turn, the aliens react. The game continues in this fast-yet-tactical series of rounds until the scenario is won or the aliens take the Earth.
This new edition of Project: ELITE will have new art, new miniatures, new card designs, new weapons, new ELITE members, new enemies, and more.
Project: Elite will be available for $136.00
In Chai, you will step into the shoes of a tea merchant, combining tea flavours to make a perfect blend. Specializing in either rooibos, green, oolong, black or white tea, you will buy and collect ingredients to fulfill your customers’ orders.
Chai Deluxe will be available for $79.49.
Hero Realms Journeys. Hero Realms is based on the Star Realms game engine, so it is fun and easy to learn, but the all-new cards create an exciting new game experience that provides fresh gameplay even for the veteran Star Realms player.
Hero Realms can be played PVP (player vs player), or when played with the campaign decks, it becomes a cooperative, leveling deckbuilding game.
In the campaign, you and your friends each choose a character. Together you’ll face deadly foes, find treasures that are permanently added to your starting decks, and earn experience that you’ll spend to improve your characters’ skills, abilities, and starting health.
The Everrain is a cooperative exploration game where players must each assemble their own motley crew of spirited mariners and take to the dark seas of a world drowning under the curtain of an endless and oppressive storm that threatens to drown the world.
The ancient Old Ones of the sea have awoken and begun to reshape the world in their image, and unless something is done all will drown in the rising tides. Players must explore this dark and foreboding world, completing quests, expanding their crew, upgrading their ship and investigating the source of the Everrain before it is too late.
Starting from humble beginnings, each player must traverse the seas of the Everrain to discover new places. The board is randomly generated from modular tiles, leading to a completely unique setup each time the game is played.
Each player begins with their own ship and a skeleton crew, but more experienced crew can be found in the darkly lit taverns of port towns, saved from shipwrecks and even be rewarded for completing quests.
The game is progressed by completing quests which can trigger important plot points, but players must be wary as the Old God’s minions also seek to advance their own agendas. Combat can take place from ship to ship and even aboard a player’s vessel, so each crew member must be ready for almost anything!
The Everrain will be available for $149.99.