It is difficult to believe but we are actually still receiving stock on Festivus. I thought it was a Stat Holiday by now. Despite the solemnity of this day, the UPS truck still stopped off and gave us a trove of fun and exciting goodies. No Nanaimo Bars though.
All Things Terrible The Lost Charter Expansion by Pleasant Company Games
Ancient Terrible Things: The Lost Charter is a travel expansion pack for the pulp horror dice game, Ancient Terrible Things. The expansion includes 54 new, unique cards, including Encounters, Achievements, Feat and Swag, travel-ready Location cards, Character Curses, three new Revelation dice, a 5th playable character and a full colour rulebook with details of travel set-up, new card effects and rules for solo play and a 5-player game. Additionally, the expansion comes in a compact travel-friendly box with a raised dice-roller platform.
Dixit Memories by Libellud
Dixit: Memories is a set of 110 new cards that add value to existing Dixit releases.
Shakespeare by Ystari Games
The theaters of London are abuzz. In one week, her majesty the Queen will attend their new shows and will grant her support to one of the troupes. It’s the chance of a lifetime for the young authors who are inflaming the populace with ever more audacious and motley plays. But how do you create a masterpiece in such a short time? Whoever has the answer to this thorny question will probably enter the rolls of history!
In Shakespeare, players are theater managers who must recruit actors, craftsmen, jewelers and others in order to assemble everything needed for the play’s performance at week’s end.
DC Comics Deck-building Game Watchmen Crossover Pack by Cryptozoic Entertainment
1986’s Watchmen is one of the most celebrated stories in the history of comics. And now that world is coming to you in a new Crossover Pack for the DC Comics Deck-building Game. This expanded Crossover pack includes Hidden Roles, Villainous Machinations, Challenge Cards, Mastermind Plots, plus new main deck cards and new oversized Super Hero cards.
This Watchmen set adds a new element to deck-building games: Hidden Roles! As in the original story, one of the members of the team has their own ideas on the best way to solve the world’s problems. The Villain must work towards his or her secret plot while not making it too obvious. “Loyal” players will strive to overcome various challenges, though the “Villain” of the story can disguise his or her intentions by helping with these challenges as well. Should the Mastermind Plot become hatched, the Loyal players will certainly have their work cut out for them…
Flip The Bird by Renegade Game Studios
Flip the Bird is a trick-taking, trumping game by Jeffrey Neil Bellinger, the creator of Killer Bunnies. It’s a fast-paced card game where 2-4 players compete over a number of rounds to score 200 points. Different birds have specific numeric and color values, but things get crazy as action and condition cards change the rules of the game. Watch out – just when you least expect it, someone will flip the bird and reset a card pile!
Fuse by Renegade Game Studios
FUSE is a real time cooperative dice game for 2-5 players where friends work together to quickly save their ship from impending doom!
Twenty bombs have been detected on-board, and the ship’s computer has begun to countdown. Your elite Bomb Defusal Team (BDT) has been called into action to neutralize the threat.
Hurry! The computer says you only have 10 Minutes to complete your task.
Does your team have what it takes to work through the intricacies of the bombs and defuse them all in time?
You’d better get moving, because this game will self-destruct in 10 minutes…
The Bloody Inn by Pearl Games
France 1831: In a remote corner of Ardèche, the little village of Peyrebeille sees numerous travellers pass through. A family of greedy rural farmers is determined to make its fortune and has devised a diabolical stratagem to achieve this goal: Invest in an inn so they can rob traveling guests, allowing them to get rich without arousing the suspicions of the police! Whether or not their plan will work out, one thing is certain: Not every guest will leave this inn alive…
In The Bloody Inn, you are one of the competitive innkeepers, bent on amassing the most wealth. Unfortunately, your morals hinder you from robbing your guests… at least while they’re alive. Fortunately, your scruples have no qualms with murder. Of course, you can’t just have dead bodies piled everywhere: It’s bad for business, and besides, what if the police drop by for a visit? It’s all so much work! Perhaps you could employ some of the guests as accomplices? Everyone has a price, after all!
Pixel Tactics 4 by Level 99 Games
Pixel Tactics 4 is the next installment in the Critically-Acclaimed Pixel Tactics line. Pixel Tactics 4 features the same great gameplay with 25 new hero classes. By mixing multiple Pixel Tactics games together, you can play a whole bunch of exciting new game modes!
Pixel Tactics 4 adds new depth and strategy to the Pixel Tactics line, by introducing a new Order type, Traps. Traps allow players to set up immediate responses to specific triggers, making opponents’ strategies less effective, if not ruining them completely.
Becoming a paladin involves taking vows that commit the paladin to the cause of righteousness. Some don’t consider themselves true paladins until they have taken this oath. For others, the actual swearing of the oath is a formality, an official stamp on what has always been true in the paladin’s heart.
This additional paladin spellbook contains all of the oath spells a paladin needs to follow his chosen path.
Contains 24 durable laminated cards for Paladins who have taken their Oath. The perfect supplement to complete any Paladin’s collection of spells.
Dozens of deities are revered, worshiped, and feared throughout the world of the Forgotten Realms. At least thirty deities are widely known across the Realms, and many more are worshiped locally, by individual tribes, small cults, or certain sects of larger religious temples.
This additional cleric spellbook includes all of the domain spells a cleric is granted by their chosen deity.
Contains 43 durable, laminated cards for Clerics of any calling. The perfect supplement to complete any Cleric’s collection of spells.
Martial Powers & Races
Magic users are not alone in needing a simple way of keeping track of their unique abilities. Questing knights, royal champions, elite foot soldiers, hardened mercenaries, and bandit kings — as fighters, their unparalleled mastery of weapons and armor, lets them perform special maneuvers in combat. Some of the Realms’ exotic races are blessed with innate spell abilities.
This deck gives you all the maneuvers available to the strategic fighter, as well as innate spells for the various races of the realms.
Contains 40 durable, laminated cards including: 16 Battlemaster maneuvers, 3 totem Barbarian abilities, 8 blank cards for a Bard’s magical secrets, and all the spell-like racial abilities for the Drow, High Elf, Tiefling, Forest Gnome and Genasi sub-races.
A warlock is defined by a pact with an otherworldly being. The arrangement is similar to that between a master and an apprentice. The warlock learns and grows in power, at the cost of occasional services performed on the patron’s behalf.
This additional arcane spellbook has all of the patron, origin, and tradition spells that warlocks, sorcerers, and wizards might discover.
Contains 18 durable, laminated cards including: 16 for Warlocks, 1 for Sorcerers and 1 for Wizards. The perfect supplement to complete any arcane spellcaster’s collection of spells.
Though their organization is invisible to most outsiders, druids are part of a society that spans the land, ignoring political borders. At a local scale, druids are organized into circles that share certain perspectives on nature, balance, and the way of the druid.
This additional druid spellbook has all of the circle spells a druid might gain from the lands they call home.
Contains 21 durable, laminated cards for Druids from any Circle of the land. The perfect supplement to complete any Druid’s collection of spells.
Whatever their discipline, monks are united in their ability to magically harness the energy that flows in their bodies. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does.
This monk deck includes all of the spell-like abilities a monk might learn during their training.
Contains 19 durable, laminated cards for Monks of any Tradition. The perfect supplement to accompany any Monk’s collection of abilities.
Savage Worlds: Lahnkmar City of Thieves by Pinnacle Entertainment Group
Lankhmar: City of Thieves is the core setting book for Fritz Leiber’s world of swords & sorcery. It contains details on the world of Nehwon and the city of Lankhmar, Setting Rules, Savage Tales, monsters and foes, and recounts the tales of world’s most notorious scoundrels–including Fafhrd, the Gray Mouser, and their sorcerous sponsors.
This book requires the Savage Worlds core rules to play.
City of Lahnkmar map by Pinnacle Entertainment Group
How far is it from the Marsh Gate to the far end of the Street of the Gods? One side of this versatile map offers a detailed view of the city of Lankhmar itself, center of the world of Nehwon and the best place to launch your Lankhmar game. Whether your heroes take in the Plaza of Dark Delights or start a brawl in the docks, this map gets the action going!
The other side of this map features the world of Nehwon as Leiber described it, from the lands of the East to the Steppes of the Mingols, from the Inner Sea to the Parched Mountains. Sail to Rime Isle, or trek across the Sunken Lands to Ilthmar–there’s no end to the adventure!
This sturdy double-sided poster map (24” x 30”) is for Lankhmar: City of Thieves, Savage Worlds, or any roleplaying or miniatures game. It has a coating that is wet, dry, and permanent marker erasable.
Pathfinder Battles: Rusty Dragon Inn boosters by Paizo Publishing
Featuring friends and foes from the world of Golarion, the Rusty Dragon Inn expansion introduces 51 unique figures for your Pathfinder Battles miniatures campaign. Offered in 8-count bricks, each Pathfinder Battles: Rusty Dragon Inn booster contains one Large figure and three Medium or Small figures.
Pathfinder Battles: Dungeons Deep miniatures come in two product configurations, the Standard Booster and the Standard Booster 8 Ct. Brick.
Wargames Illustrated issue 338
Wargames Illustrated is a beautifully produced perfect bound full colour magazine. It is the leader in wargames publications boasting superb pictures of the best model soldiers, battle reports and historical background articles as well as modelling and painting articles. It will build into a invaluable reference for your hobby.
Highlights in this months ‘Skirmish Wargameing’ themed issue include:
- Team Yankee
- The Skirmish Wargames Group
- Chasing Shadows
- How To Make Victorian Buildings
- Fighting Talk!