The traffic outside the store is still a perilous situation worthy of a hearty band of Argonauts (or Coureur des bois) and yet the flow of new releases still continues to the store. Thank goodness for the brave UPS drivers. Today’s haul includes a little something for everyone (as long as they like games).
Galaxy Command by Worthington Publishing
In Galaxy Command, 1 to 4 players take the role of a galaxy commander. Each tries to maintain a delicate balance of resources, military power, and technological achievements as they explore the galaxy. Game play is fast and fun with varied decisions to be made by each player during their missions.
In each game of Galaxy Command there are near and far systems that must be overcome in order to bring in new resources and wealth. Near systems must be explored before attempting to reach far systems. Some far systems require key technology to be reached with any chance of success. Near systems provide resources that can build your military strength and develop technologies allowing you to overcome challenges as you go deeper into space.
Masquerade expansion by Repos Productions
Will you succumb to the charms of the Courtesan, or the spells of the Necromancer? This expansion contains 13 new characters for even more tense and twist-filled games!
7 Wonders Duel by Repos Productions
Develop your science and your army, construct prestigious buildings, and lead your civilization to victory. 7 Wonders Duel is a complete game set in the world of 7 Wonders, created specifically for 2 players.
Frostgrave Thaw of the Lich Lord by Osprey Publishing
Thaw of the Lich Lord is a complete campaign for Frostgrave that will challenge both new and veteran players. Through a series of linked scenarios, players discover the existence of a new power in the Frozen City, one who was old when the great city was still young, and who saw both its rise and its disastrous fall. Warbands will confront the Lich Lord’s minions, race against his agents to seize possession of mysterious artefacts, and brave the perils of Frostgrave in search of his lair. Eventually, they will need to muster all their courage to venture into the depths of the city and face the Lich Lord himself.
Not all wizards will seek to stop the Lich Lord, however, and full rules for giving into his corruption and following the dark road to becoming an undead lich are presented for those who crave power and immortality above all else. While the campaign presents many new threats against which wizards and their warbands must test themselves, including an expanded bestiary, it also offers additional resources, such as new henchmen that can be recruited and unique magical treasures that can spell the difference between survival and oblivion.
War of the Worlds: The Anglo-Martian War of 1895 by Osprey Publishing
On one terrible night in August 1895, the world changed forever. Grey metal cylinders, launched from Mars and hurtled through space, came crashing down in southern England. The next 15 days were marked by courage and despair, hope and shock, defeat and fleeting victory as Queen Victoria’s army struggled to contain the terrible alien threat. The war, man against machines from space, was fought without mercy on both sides. And the outcome would be decided by the smallest of things…
This book covers the whole of the Anglo-Martian conflict, beginning with a look at the relative strengths and weakness of the two armies, both English and alien, and comparing the different strategies employed. It then takes a detailed look at the actual military struggle, covering all of the major engagements between the tripods and Victoria’s army.