Another week rumbles by and brings even more goodies to The Sentry Box.
Jarl by Catalyst Game Labs
In the long winters between raiding seasons, warriors keep their intellect sharp through games of wits and chance. Ragnar, Rollo, Floki and even the Earl challenge each other to this game of stone placement filled with tactics and subtle maneuvering for victory.
In Jarl: The Vikings Tile Laying Game, players move their warriors (tiles) around the board and flip them over after each move. Each tile’s side shows a different movement profile. If you end your movement in a square occupied by an opponent’s tile, you capture that tile. Capture your opponent’s Jarl to win!
Bunny Bunny Moose Moose by Czech Games Edition
Once again, the hunter prowls the forest. All the animals flee in terror! Well, not really. Only a dumb animal would call attention to itself. In our forest, the animals are smart, otherwise their heads would be decorating the hunter’s mantelpiece. Our animals just casually saunter away, while convincing the hunter that he must be looking for something else. “Are you hungry for rabbit, Mr. Hunter? Well, you see, I’m a moose. Oh, no, not a moose with antlers like that…”
In this merry game, players take on the roles of rabbits and moose. While the hunter strolls through the forest, players are trying to look like an animal the hunter won’t shoot. And because they do so by making rabbit ears or moose antlers of various shapes on their heads, the spectators enjoy the game as well as the players.
Battletech Technical Readout 3150 by Catalyst Game Labs
War has spread across the Inner Sphere, shattering and shifting alliances both old and new. As the Clans once more close in on humanity’s homeworld of Terra, the walls of Fortress have come down, revealing the return of Devlin Stone. Desperate for any edge, the Great Houses, Clans, and Periphery states of the Inner Sphere have unleashed a flood of new war machines, rushing them into battle on every front.
Technical Readout: 3150 collects the latest generation of battle armor, vehicles, ’Mechs, and aerospace units from around the Inner Sphere in a single print volume for the first time, complementing the Republic-heavy units shown in Technical Readout: 3145. Featuring new technologies found in Era Report: 3145 and Field Manual: 3145, with new variants and notable pilots, this volume provides players with a glimpse into the twilight years of the Dark Age Era.
Munchkin Steampunk Deluxe by Steve Jackson Games
Grab your gears, put on your top hat, whack the monsters, and grab the treasure . . . with the power of SCIENCE! Munchkin Steampunk Deluxe brings the zaniness of Munchkin to the pseudo-Victorian steampunk era. Bully!
Munchkin Steampunk Deluxe comes with a board and standies for tracking your level, and is illustrated by Phil Foglio!
Junta by AEG
JUNTA is a game of power, intrigue, money and revolution in a fictional banana republic. It is everything but nice: The players lie, betray each other, embezzle, and assassinate the members of the other families to transfer millions of Pesos of foreign aid money to their bank accounts – which are conveniently located in Switzerland.
Shadowrun Chrome Flesh by Catalyst Game Labs
Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets.
Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It’s paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.
Encounters! Bravest Warriors Red Deck & Encounters! Bravest Warriors Blue Deck by Catalyst Game Labs
Encounters is a new dice and card game mechanic from Catalyst Game Labs where players try beating the cards individually, but with a good dollop of player interaction.
In the Encounters: Bravest Warriors RED DECK you play this fast and fun game as the characters from the show: DANNY, BETH, JELLY KID or CATBUG; in the BLUE DECK you play as CHRIS, WALLOW, PLUM or IMPOSSIBEAR!
Both decks are for 1 to 4 players, playing a game in 15-30 minutes. Enjoy many new Encounter and Item cards to challenge your fun from one deck to the next, or combine them both for up to 8 player action!
Labyrinth by Ravensburger
A very exciting game. Be the first to collect all of your treasures by shifting the walls of the Labyrinth to create a clear path to get to them. Watch out for traps as the walls constantly move. This mysterious maze game is magic!
Shipyard by Czech Games Edition
The year is 1870. For centuries, sails have ruled the seas, but now the steam engine is beginning to dominate. Shipbuilders are experimenting with new designs, competing for the prestigious Blue Riband, which honors the fastest ship to cross the Atlantic. Their efforts are watched closely by the world’s imperial powers; for the strength of every empire depends on its commercial and military fleet. It is an exciting time to run a shipyard.
Found a company. Build a fleet. Show the world that your ships are the fastest, the safest, and the best.
You take the role of a shipyard owner. Your goal is to build the best ships within the allotted time. As your completed ships leave the yard, they are evaluated on many criteria and your company’s stock rises.
You decide whether to build fast merchant ships, trans-ocean steamers, or small sailing yachts, while keeping in mind the bonuses you can receive from your secret government contracts.