Aside from the highly-anticipated release of Wave 1 of the ships for Star Wars Armada, the store has also received some other goodies.
Order of the World’s Edge (Enclave) by G3
Twelve spiritual leaders, known as the Masters of Brilliance, have gained a great influence and many followers. At the night of solstice, they brought an unexpected end upon the world, precisely by the rules they had foretold. Anything that people could imagine happened on that night. During that tragic spectacle, the Masters of Brilliance separated wheat from chaff, taking the chosen ones to a new nice little hell they had built in a higher dimension somewhere at the doorstep of afterlife. No one knows how they got there or how they managed to affect reality. Anyway, only rigorous cooperation could grant them enough power.
The end of the world brought about by these wise guys was not as perfect as they had planned. Soon it turned out that some men left in the ashes of the past world could enter the realm of the Masters of Brilliance. Perhaps the power they cast upon the world to destroy it left a solid print? Or perhaps the transition was not that difficult?
Imperialism: Road to Domination by G3
Imperialism: Road to Domination approximately covers the period from the 15th to the 19th century. The players control superpowers and attempt to transform them into mighty empires. To accomplish this, they will not only have to look after the economic growth and try to gain social and civilization achievements, but also modernize and expand their fleet and land army. Because being at war is expensive, it is often wiser to resort to plots and lies. Sometimes, making empty promises by negotiating tables is better than getting involved into a risky and exhausting war, which may empty the treasury and expose you to losing the precious prestige. The players have to pay extra attention to the dissenters who, especially in the beginning of the game, have greater military power and will not hesitate to draw others into a religious war. Will you manage to create an enormous colonial empire, military European dominium, or a small territorially but strong economically country? The player’s choices, luck, and reactions of others will affect the struggle. Creating an empire requires good strategic sense and flexible approach to the current military and economic situation. The players have to forge thoughtful alliances and avoid wars which they may not win.
The aim of the game is to create the most powerful empire. To achieve this, the players will change the reigning rulers, brew plots, conspire, conquer minor countries and overseas lands which will increase the level of goods production in their empire. The players will have to expand their armies and fleet to confront other superpowers. The player with most glory points wins.
Craftsmen by G3
A long, long time ago in a distant kingdom, there was a town, a town so small that the cartographers in the kingdom did not bother to put it on any of their maps.
The mayor of the city decided to change this. He sent messengers all around the kingdom to announce that a skillful, smart and experienced entrepreneur was needed to elevate the economy of this small town. The price for this effort would be a memorial on the main square of the town, eternal glory, and the satisfaction from a job well done.
Years passed before the candidates finally reached the city. The mayor had never been happier, but he didn’t know which of the entrepreneurs would be most suitable for the position, so he decided to give each of them a chance to prove that he was the long-awaited entrepreneur. Each of the candidates received five helpers who were admittedly not very bright, but who were certainly loyal and obedient. They have three years to prove their craftsmanship and skill, and after this time, the mayor will decide which candidate most deserves the honorable position.
In Craftsmen, players try to gain appreciation points by building production buildings, creating connections between these buildings, producing raw materials and consumption goods, or buying them outright. They can also gain points by sending produced goods to the farthest parts of the world. In the end, whoever has the most appreciation points wins.
Sails of Glory – Special Ship Packs by Ares
The US Congress authorized the original six frigates of the US Navy with the Naval Act of 1794, signed by President Washington. These ships were built during the formative years of the US Navy – on the recommendation of designer Joshua Humphreys – to create a fleet of frigates powerful enough to engage any frigates of the French or British navies, yet fast enough to evade any ship of the line.
USS Constitution, the most famous among them, is a wooden-hulled, three-masted heavy frigate of the US Navy. Launched in 1797, Constitution was built to provide protection for American merchant from French ships and to defeat the Barbary pirates. Constitution is most famous for her actions during the War of 1812 against Great Britain, when she captured numerous merchant ships and defeated five British warships. Retired from active service in 1881, Constitution served as a receiving ship until designated a museum ship in 1907.
Sail and fight with HMS Victory, Lord Nelson’s Flagship at Trafalgar, the most famous First Rate ship-of the-line in the Royal Navy!
HMS Victory is a three-decks, 104-gun ship of the line, laid down in 1759 and launched in 1765. She is most famous as Lord Nelson’s flagship at the Battle of Trafalgar in 1805. She was also Keppel’s flagship at Ushant, Howe’s flagship at Cape Spartel and Jervis’s flagship at Cape St Vincent. After 1824 she served as a harbor ship. In 1922 she was moved to a dry dock at Portsmouth, England, and preserved as a museum ship. She is the world’s oldest naval ship still in commission.
Heavy Steam Pilot Expansion by GreenBrier Games
Freshly recruited and spoiling for a fight, expand your tactical options with twenty four custom pilot cards!
Rivet Wars Heavy Metal expansion by Cool Mini or Not
Rivet Wars: Heavy Metal rolls out the heavy guns and armor. With this expansion, players can deploy two of the largest armored units the blight and allies have ever produced. Along with that come two hero plug units and two turret plug units that allow you to upgrade your fighting machines making them ever more lethal. Send the enemy forces running when you roll out one of these mechanized monsters of the battlefield!
Rivet Wars Battle of Brighton expansion by Cool Mini or Not
Rivet Wars: Battle of Brighton takes the fight to the sky. With this expansion players can field fighters, bombers, anti-air tanks and more. Bomb an enemy strongpoint, strafe attacking infantry or use your anti-air unit to shoot non-friendlies out of the sky. Use these flying machines to seize the upper hand and win the day!
Rivet Wars Tile Set by Cool Mini or Not
With the Rivet Wars: Tile Set, players can now wage battles on an epic scale. Create sprawling battlefields allowing for more troops, more objectives and larger games. Combine these tiles seamlessly with your existing game or add even more Tile Sets. Play out bigger scenarios and allow room for more armies and additional players. Now only the dimensions of your game room will restrict the size of the wars you will wage!
Heroes of Normandie US Army Box by Devil Pig Games
This army box has a counter tray that helps to bring order to your collection. It also contains:
3 new units (Recon Platoon, Sherman Platoon and Weapon Platoon)
High Command (Artillery, Smoke, Directives and more…)
3 new Heroes
15 wooden order tokens, 2 dice for the fourth Infantry Division.